X6
Table Of Contents
- Copyright
- Preface
- Support
- Before You Start
- Introduction
- Quick start
- Edit mode
- Work screens
- Video recording
- Objects
- Insert object into the project
- Movie objects
- Select and group objects
- Duplicate objects
- Move Objects
- Extract sound from videos
- Object handles
- Object borders
- Trim Objects
- Transitions (fades)
- Search for gaps
- Simple cut
- Two-point edit
- Three-point editing
- Four-point editing
- Move the contents of trimmed objects
- Zoom preview
- Markers
- Multicam editing
- Title
- Effects
- Apply effects to objects
- Video effects in the Media Pool
- Movement effects in the Media Pool
- Stereo3D in the Media Pool
- Audio effects in the Media Pool
- Design elements in the Media Pool
- My Presets in the Media Pool
- Additional Effects
- Animate objects, effect curves
- Create effects masks
- Attach to picture position in the video
- Create overlay graphic/animation
- Image stabilization
- Image improvements for the entire movie
- Image improvements for individual objects
- Stereo3D
- Measuring instruments
- Audio editing
- Edit disc menu
- Burn a disc
- Export movie
- Video as AVI
- Video as DV-AVI
- Video as MPEG video
- Video as MAGIX video
- Video as QuickTime movie
- Uncompressed movie
- Video as MotionJPEG AVI
- Movie as a series of individual frames
- Windows Media Export
- Video as MPEG-4 video
- Export as media player
- Audio as MP3
- Audio as wave
- Export as transition...
- Single frame as BMP file
- Single frame as JPG
- Export movie information as EDL
- Upload to the Internet (YouTube and Vimeo)
- Upload to Internet (MAGIX Online Album and showfy)
- Export to device
- Output as media player
- Output as video file
- Settings for and management of video projectors
- Special functions and wizards
- Menus
- Context menu (right click)
- Problems and solutions
- Online functions
- Keyboard shortcuts
- Activate codecs
- Annex: Digital Video and Data Storage
- MPEG-4 encoder settings (Intel)
- MPEG-4 encoder settings (main concept)
- Appendix: MPEG Encoder Settings
- MPEG glossary
- Glossary
- If you still have questions
- Index
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• If a color is oversaturated, the color saturation limit can be clearly recognized.
When large areas of the image are oversaturated, the corresponding color
saturation limit is white.
Cases for using the vectorscope
Check image material for tinting
Tinting in the image material can be recognized when the "cloud" tends to a particular
direction.
Calibrating cameras with the help of recorded test patterns
Note: The calibration has to be performed separately for each movie situation.
1. Record a calibrated test chart.
2. Transfer recorded video to MAGIX Video Pro X6.
3. Make any necessary adjustments using the video effects until the color values
of the test chart are correctly displayed in the vectorscope.
Detecting color oversaturation
If the image material on the video monitor is strongly oversaturated, the "cloud" will
tend to form in the outer area of the color circle. When the oversaturation is strong,
the color space limits will cut the "cloud" in half.
If you reduce the color saturation, the result of the effect will be updated in realtime.
Check compatibility of color values
To ensure compatibility with industry standards, the color values should not exceed
the color space limits. Areas in the image with oversaturated colors can be recognized
in the vectorscope at points that lie on the outside of the color space limits.










