X6
Table Of Contents
- Copyright
- Preface
- Support
- Before You Start
- Introduction
- Quick start
- Edit mode
- Work screens
- Video recording
- Objects
- Insert object into the project
- Movie objects
- Select and group objects
- Duplicate objects
- Move Objects
- Extract sound from videos
- Object handles
- Object borders
- Trim Objects
- Transitions (fades)
- Search for gaps
- Simple cut
- Two-point edit
- Three-point editing
- Four-point editing
- Move the contents of trimmed objects
- Zoom preview
- Markers
- Multicam editing
- Title
- Effects
- Apply effects to objects
- Video effects in the Media Pool
- Movement effects in the Media Pool
- Stereo3D in the Media Pool
- Audio effects in the Media Pool
- Design elements in the Media Pool
- My Presets in the Media Pool
- Additional Effects
- Animate objects, effect curves
- Create effects masks
- Attach to picture position in the video
- Create overlay graphic/animation
- Image stabilization
- Image improvements for the entire movie
- Image improvements for individual objects
- Stereo3D
- Measuring instruments
- Audio editing
- Edit disc menu
- Burn a disc
- Export movie
- Video as AVI
- Video as DV-AVI
- Video as MPEG video
- Video as MAGIX video
- Video as QuickTime movie
- Uncompressed movie
- Video as MotionJPEG AVI
- Movie as a series of individual frames
- Windows Media Export
- Video as MPEG-4 video
- Export as media player
- Audio as MP3
- Audio as wave
- Export as transition...
- Single frame as BMP file
- Single frame as JPG
- Export movie information as EDL
- Upload to the Internet (YouTube and Vimeo)
- Upload to Internet (MAGIX Online Album and showfy)
- Export to device
- Output as media player
- Output as video file
- Settings for and management of video projectors
- Special functions and wizards
- Menus
- Context menu (right click)
- Problems and solutions
- Online functions
- Keyboard shortcuts
- Activate codecs
- Annex: Digital Video and Data Storage
- MPEG-4 encoder settings (Intel)
- MPEG-4 encoder settings (main concept)
- Appendix: MPEG Encoder Settings
- MPEG glossary
- Glossary
- If you still have questions
- Index
Effects 149
Edit curve points: The curve point can either be edited with
the individual curve points (in "Standard" mouse mode) or
by freely drawing the effect curve (in "Curve" mouse
mode).
New curve points can be added to the curve in "Standard" mode via "Ctrl + Shift" and
clicking; existing ones can be deleted in the same way. Every curve point can be
moved with the mouse horizontally and vertically.
Note: The buttons for activating effects curves are first displayed once the first
keyframe has been placed.
Effects curves - Additional functions
The context menu can also be opened via the small arrow beside the effects indicator.
Delete effects: Removes the selected effect completely.
Delete effects curve: Removes the effects curve to be created again.
Copy effects curve: The effects curve is copied to the clipboard to be used at other
positions.
Insert effects curve: A previously copied effects curve can be inserted elsewhere with
this function at any time. This may be in the same object or in another object.
Note: If you would like to insert the curve into a longer or shorter object, then think
about setting the option "Connect curve length with object length" correctly before
copying.
Combine effects curve with object length: If this option is set, then changes to object
length will affect the effects curve accordingly.
In practice, this behavior is needed rarely, for example if objects are stretched or
compressed. The option is deactivated by default for this reason.
Load effects curve: A previously saved effects curve may be loaded via this menu
item. This is useful, for example, if you have added your own default animations.
Caution! The current effects curve will be overwritten as another one is loaded.










