X5
Table Of Contents
- Copyright
- Preface
- Support
- Before You Start
- Introduction
- Quick start
- Edit mode
- Work screens
- Video recording
- Objects
- Markers
- Multicam editing
- Title
- Effects
- Apply effects to objects
- Preview rendering
- Video effects in the Media Pool
- Movement effects in the Media Pool
- Stereo3D in the Media Pool
- Audio effects in the Media Pool
- Design elements in the Media Pool
- My Presets in the Media Pool
- Additional Effects
- Animate objects, effect curves
- Create effects masks
- Attach to picture position in the video
- Create overlay graphic/animation
- Image stabilization
- Image improvements for the entire movie
- Image improvements for individual objects
- Stereo3D
- Audio editing
- Edit disc menu
- Burn disc
- Export movie
- Video as AVI
- Video as DV-AVI
- Video as MPEG video
- Video as MAGIX video
- Video as QuickTime movie
- Uncompressed movie
- Video as MotionJPEG AVI
- Movie as a series of individual frames
- Windows Media Export
- Video as MPEG-4 video
- Export as media player
- Audio as MP3
- Audio as wave
- Export as transition...
- Single frame as BMP file
- Single frame as JPG
- Animated GIF
- Export movie information as EDL
- Upload to Internet
- Upload to Internet (MAGIX Online Album)
- Export to device
- Output as media player
- Output as video file
- Settings for and management of video projectors
- Special functions and wizards
- Menus
- Context menu (right click)
- Problems and solutions
- Online functions
- Keyboard shortcuts
- Activate codecs
- Annex: Digital Video and Data Storage
- MPEG-4 encoder
- Appendix: MPEG Encoder Settings
- MPEG glossary
- Glossary
- If you still have questions
- Index
310
Transitions
Cut Trimmer
Shows or hides the "Cut trimmer" window. This allows you to make fine adjustments
to the position of the selected video or image objects and their handles – as well as
the transition characteristics (transition type, length). Please read the "Fine
adjustment of video ("Trimming")" chapter for more details.
Keyboard shortcut: N
Audio objects
The options in the context menu for audio objects correspond to the menu options
"Effects" > "Audio effects" and the "Edit" menu with the following exceptions:
Edit snap point
Objects, object edges, markers or the playback marker will spring automatically to
particular "Key positions", when you move them close enough with the mouse. This is
called "snapping". This helps to position objects exactly, even if the project is zoomed
out. Per object, one snap point may now be placed within an object to mark positions
where other objects should snap to. This can be helpful, for example, in case a title
should be shown at a specific position of a video object.
• To set a snap point, select an object and place the playback marker at the
position where you would like the snap point to be.
• With the "Set snap point" option, which you can find in the menu "Edit" >"Edit
snap points", a snap point will be set. "Delete snap point" deletes a snap point. If
in the object the "Set snap point" option is selected at another position, the snap
point will be moved.
• "Delete all snap points" deletes all snap points for all objects in a film.
Shortcut for "Set snap point": Ctrl + P
BPM Wizard
Read the section concerning the Tempo and beat recognition in the chapter "Audio"
for more about this.
Keyboard shortcut: Alt + Shift + K
Insert objects into the project folder
Every single object can be added to the project folder and used again later. All of the
object's properties will be maintained. This is useful, for example, if the video material
should be edited beforehand and then arranged in the next step.










