X5
Table Of Contents
- Copyright
- Preface
- Support
- Before You Start
- Introduction
- Quick start
- Edit mode
- Work screens
- Video recording
- Objects
- Markers
- Multicam editing
- Title
- Effects
- Apply effects to objects
- Preview rendering
- Video effects in the Media Pool
- Movement effects in the Media Pool
- Stereo3D in the Media Pool
- Audio effects in the Media Pool
- Design elements in the Media Pool
- My Presets in the Media Pool
- Additional Effects
- Animate objects, effect curves
- Create effects masks
- Attach to picture position in the video
- Create overlay graphic/animation
- Image stabilization
- Image improvements for the entire movie
- Image improvements for individual objects
- Stereo3D
- Audio editing
- Edit disc menu
- Burn disc
- Export movie
- Video as AVI
- Video as DV-AVI
- Video as MPEG video
- Video as MAGIX video
- Video as QuickTime movie
- Uncompressed movie
- Video as MotionJPEG AVI
- Movie as a series of individual frames
- Windows Media Export
- Video as MPEG-4 video
- Export as media player
- Audio as MP3
- Audio as wave
- Export as transition...
- Single frame as BMP file
- Single frame as JPG
- Animated GIF
- Export movie information as EDL
- Upload to Internet
- Upload to Internet (MAGIX Online Album)
- Export to device
- Output as media player
- Output as video file
- Settings for and management of video projectors
- Special functions and wizards
- Menus
- Context menu (right click)
- Problems and solutions
- Online functions
- Keyboard shortcuts
- Activate codecs
- Annex: Digital Video and Data Storage
- MPEG-4 encoder
- Appendix: MPEG Encoder Settings
- MPEG glossary
- Glossary
- If you still have questions
- Index
Settings for and management of video projectors 247
Audio buffer: In order to allow smooth playback of a complex arrangement, MAGIX
Video Pro X5 creates a RAM data buffer into which the current data is loaded. This
allows for step-by-step preprocessing instead of preprocessing for the entire
arrangement.
• Number of buffers: Here you can specify how many buffers should be used. More
buffers increase reliability and improve playback performance, but they also
increase the memory requirements. When playback goes through DirectSound,
only one buffer is used automatically.
Note: As a rule, if response and loading times are too slow, reduce the number and
size of the buffers. Otherwise, increase the buffer size if you are still having problems
with playback performance. Since error-free playback is usually more important than
fast reaction times, the buffer size should be raised to 16384 or 32768 to avoid
drop-outs. The possible number of used buffer updates is between 2 and 10.
• Multitrack size/Preview size: Specify the buffer size used to play the entire
arrangement or for previewing waves in the file manager.
Video playback
Overload optimization for realtime playback: Here you can activate or deactivate
overload optimizing during realtime playback of the arrangement. This feature is
particularly suitable for lower performance PCs.
Instant cache refresh in Multicam Mode: Activate this mode to empty the cache in
short intervals which will make the preview for multicam editing immediately visible
in the preview monitor. This may result in juddering during playback.
Track number for parallel track optimization: It makes sense to limit the number of
tracks when the program is running low on disk space and the project has multiple
videos in parallel.
Arranger
Autoscroll during playback: If autoscroll is activated, the screen view automatically
shifts when the playback marker reaches the right edge of the screen, which is useful
for longer arrangements. You can select the size of the scrolling steps from either
"Fast" (whole pages) or "Slow" (half pages).
Attention: Scrolling requires constant recalculation of the screen view which may
lead to interrupted playback if system RAM is too low. If this happens, simply
deactivate the autoscroll feature.










