X5
Table Of Contents
- Copyright
- Preface
- Support
- Before You Start
- Introduction
- Quick start
- Edit mode
- Work screens
- Video recording
- Objects
- Markers
- Multicam editing
- Title
- Effects
- Apply effects to objects
- Preview rendering
- Video effects in the Media Pool
- Movement effects in the Media Pool
- Stereo3D in the Media Pool
- Audio effects in the Media Pool
- Design elements in the Media Pool
- My Presets in the Media Pool
- Additional Effects
- Animate objects, effect curves
- Create effects masks
- Attach to picture position in the video
- Create overlay graphic/animation
- Image stabilization
- Image improvements for the entire movie
- Image improvements for individual objects
- Stereo3D
- Audio editing
- Edit disc menu
- Burn disc
- Export movie
- Video as AVI
- Video as DV-AVI
- Video as MPEG video
- Video as MAGIX video
- Video as QuickTime movie
- Uncompressed movie
- Video as MotionJPEG AVI
- Movie as a series of individual frames
- Windows Media Export
- Video as MPEG-4 video
- Export as media player
- Audio as MP3
- Audio as wave
- Export as transition...
- Single frame as BMP file
- Single frame as JPG
- Animated GIF
- Export movie information as EDL
- Upload to Internet
- Upload to Internet (MAGIX Online Album)
- Export to device
- Output as media player
- Output as video file
- Settings for and management of video projectors
- Special functions and wizards
- Menus
- Context menu (right click)
- Problems and solutions
- Online functions
- Keyboard shortcuts
- Activate codecs
- Annex: Digital Video and Data Storage
- MPEG-4 encoder
- Appendix: MPEG Encoder Settings
- MPEG glossary
- Glossary
- If you still have questions
- Index
Audio editing 181
• Beat marker stretching: Beat-synchronized timestretching and pitchshifting in
high audio quality. The material is stretched between beat markers positions so
that the impacts or attacks at the beat markers positions are not impaired by
stretching. The markers can be generated in real time from the audio material
(automatically), provided they are present (patched). The method is suitable for
rhythmic material which is not separated into individual beats or notes because
the beats or notes overlap.
• Beat marker stretching (smoothed): Beat-synchronous timestretching and
pitchshifting in high audio quality, even with extreme timestretching. Beat
markers are used at the beats or transients. The markers can be generated in real
time from the audio material (automatically), or read out from the wave file,
provided they are present (patched). The method is suitable for rhythmic
material which is not separated into individual beats or notes because the beats
or notes overlap. This method results in relatively high CPU loads, and should be
used carefully on less powerful systems.
• Universal HQ: Universal method timestretching and pitchshifting in very high
audio quality. Suitable for all types of audio material. Existing beat markers are
evaluated to improve audio quality. This method requires so much processing
time, that a realtime application is recommended only in exceptional situations.
For this reason, we recommend to use the apply function.
• Monophonic voice: Time-stretching and pitch-shifting for vocal solos, speech or
solo instruments. The material may contain no background noise, and even
strong reverb can reduce the usefulness of this method. With suitable material
the audio quality is very high. Additionally, formats are kept after pitchshifting.
Beat markers are not evaluated.
• Resampling: Pitch shift and tempo can not be changed individually. This method
requires comparably little CPU time.
Audio effects in the mixer
You can open audio effect devices in the mixer using the "FX"
button found in each track or in the right master area.
Under "Mastering" you will also find MAGIX Mastering Suite (view
page 183).
"
Reset" resets all effect settings to original values.










