X5
Table Of Contents
- Copyright
- Preface
- Support
- Before You Start
- Introduction
- Quick start
- Edit mode
- Work screens
- Video recording
- Objects
- Markers
- Multicam editing
- Title
- Effects
- Apply effects to objects
- Preview rendering
- Video effects in the Media Pool
- Movement effects in the Media Pool
- Stereo3D in the Media Pool
- Audio effects in the Media Pool
- Design elements in the Media Pool
- My Presets in the Media Pool
- Additional Effects
- Animate objects, effect curves
- Create effects masks
- Attach to picture position in the video
- Create overlay graphic/animation
- Image stabilization
- Image improvements for the entire movie
- Image improvements for individual objects
- Stereo3D
- Audio editing
- Edit disc menu
- Burn disc
- Export movie
- Video as AVI
- Video as DV-AVI
- Video as MPEG video
- Video as MAGIX video
- Video as QuickTime movie
- Uncompressed movie
- Video as MotionJPEG AVI
- Movie as a series of individual frames
- Windows Media Export
- Video as MPEG-4 video
- Export as media player
- Audio as MP3
- Audio as wave
- Export as transition...
- Single frame as BMP file
- Single frame as JPG
- Animated GIF
- Export movie information as EDL
- Upload to Internet
- Upload to Internet (MAGIX Online Album)
- Export to device
- Output as media player
- Output as video file
- Settings for and management of video projectors
- Special functions and wizards
- Menus
- Context menu (right click)
- Problems and solutions
- Online functions
- Keyboard shortcuts
- Activate codecs
- Annex: Digital Video and Data Storage
- MPEG-4 encoder
- Appendix: MPEG Encoder Settings
- MPEG glossary
- Glossary
- If you still have questions
- Index
Effects 143
Audio effects in the Media Pool
The Media Pool offers various opportunities to add effects to your audio objects.
Another advantage of this so-called "object-oriented" working method is that
automations are moved automatically with objects when they are moved, since they
are attached to the object and not to the track itself.
See the "Audio effects" (view page 173) section below for more detail.
General
Under "Effects -> Audio effects -> General", you will find audio effects that can be
animated using effects curves (view page 147). This means that certain effect
settings
can be changed during playback.
Effect curves are always object related, i.e. they only apply to one object and are
moved or copied together with the object.
Note: The faders AUX 1 and AUX 2 control the volume at which the object's signal is
sent to the corresponding FX tracks in the mixer.
Audio Cleaning (view page 174), Echo/Reverb (view page 178), and
Timestrech/Resample can also be accessed here.
Note: Volume and balance curves are also present in the track. The set values in the
curve are also active, respectively.










