X2
Table Of Contents
- Copyright
- Foreword
- Support
- Serial number
- System requirements
- Introduction
- Quick start
- Workspaces
- Create new video project
- Video recording
- Insert object into the project
- Working with objects
- Trim Objects
- Markers
- Multicam editing
- Titles and effects
- Animate objects
- Add sound
- Managing video projects
- Options for using the final movie
- Burn discs
- Batch conversion
- Menus
- Context menu (right click)
- Program settings
- Problems and solutions
- Online functions
- Keyboard shortcuts
- Activate additional functions
- Annex: Digital Video and Data Storage
- MPEG-4 encoder settings
- Appendix: MPEG Encoder Settings
- MPEG glossary
- If you still have questions...
- Index
92 Working with objects
Some transitions ca
fade symbol in the timelin
n be adjusted even more exactly. To do so, click the corresponding
e or in the storyboard and select "Settings". An object's fade
symbol in the Media Pool can represent an entire group of different effects.
The alpha fades (in the directory: iris, objects, random, etc.) are actually pre-produced
black and white videos combined with the alpha keying effect.
Note: Use transitions economically! Most professional movies or TV shows use hard cuts
as the rule and transitions less frequently. Videos appear unprofessional and too ornate if
fade effects are added to every change of scene.
Custom fades with Alpha-keying
ovie transitions or selected color fade-ins and fade-outs. You can
(File -
stored in
.
ied opportunities for creating transitions between
two videos. You will find the 3D effects in the Media Pool’s transitions directory.
gram uses the accelerator features
of your graphics adaptor. 3D functions can be used with both software standards: Direct3D
d
fferent fade settings for each standard.
djust the look and reaction of the 3D transitions. To do
so, click the corresponding fade symbol in the timeline or in the storyboard and select
The following options are then available to you:
p effect is usually created at the borders of 3D objects.
Anti-aliasing reduces this effect, but also requires more computer power. This setting
sitions
within the
(along the Y axis).
e whic oftware standard (see above) you would like to use to render
the 3D objects, i.e. OpenGL or Direct3D. Both modes use the hardware functions of the
Alpha keying extends the range of transition effects used in MAGIX Video Pro X2 to
produce black & white m
create such a video from any video material (also color) by exporting it as a transition
> Export movie -> Export as transition).
The loaded movie is then exported as a black and white video in mxv format and
the fade directory. Afterwards, it will be available in the Media Pool and the fade menu
3D transitions
General options
3D power effects offer exciting and var
To display the 3D fades as smoothly as possible, the pro
and OpenGL. These standards are variably supported by the respective graphics car
drivers. For this reason, you can switch between di
Settings
In the transition settings you can a
"Settings".
Anti-aliasing: An undesirable ste
applies globally for all 3D fades. Switching anti-aliasing for a 3D transitions therefore
ensures that this setting is applied to all other 3D tran
Mirror X/Y: This option lets you influence the movement curve of the 3D objects
transitions. The "X axis mirror" option mirrors the movement of the object
horizontally. The
option "Y axis mirror" mirrors the movement of the object
vertically
Rendering: Determin h s










