X2
Table Of Contents
- Copyright
- Foreword
- Support
- Serial number
- System requirements
- Introduction
- Quick start
- Workspaces
- Create new video project
- Video recording
- Insert object into the project
- Working with objects
- Trim Objects
- Markers
- Multicam editing
- Titles and effects
- Animate objects
- Add sound
- Managing video projects
- Options for using the final movie
- Burn discs
- Batch conversion
- Menus
- Context menu (right click)
- Program settings
- Problems and solutions
- Online functions
- Keyboard shortcuts
- Activate additional functions
- Annex: Digital Video and Data Storage
- MPEG-4 encoder settings
- Appendix: MPEG Encoder Settings
- MPEG glossary
- If you still have questions...
- Index
48 Workspaces
Remove end
This command cuts a scene at the point where the playback marker is
positioned and removes the material behind the back marker.
Keyboard shortcut: U
Hint: If the commands "Split" and "Remove beginning/end" are applied without a selection,
all objects at the position of the playback marker are cut.
Remove scene
This command allows
scenes that follow will
you to completely remove selected scenes. The
b
in front of the scene to
Ke oard
Split mov
e automatically moved to the end of the scene
be removed.
yb shortcut: Ctrl + Del
ie
Splits the movie at the playback marker position into two sections within
o e
e he button "Select movie for editing" (see above).
K yboard
Additi
n
m
project. These can be individually controlled using the "Window"
nu or t
e shortcut: Alt + W
onal buttons in Timeline mode
The following buttons are only available in "Timeline" mode:
Set chapter marker
Sets a chapter marker at the position of the playback marker. This
cre ng to
burn the movie to CD/DVD.
You ca re our chapter markers by right clicking and selecting "Rename". The name
then appears in the chapter menu.
Shortcut: Shi
Object grid
ates a chapter entry in the disc menu, in case you are planni
n name y
ft + Enter
Use this button to switch
grid is switched on, the
that everything fits in sea
the object grid on and off. When the object
objects snap into place beside one another so
mlessly.










