11.0

Table Of Contents
70 SCREEN ELEMENTS
The grid bar is available in the toolbar. This enables important changes to snap settings to
be made, without always needing to access the project options dialog (view page 34). lick
on the magnet button to activate the snap. Activating the button to the right opens a
context menu with the following snap settings options.
Object grid: This option activates the object grid. This causes objects to snap sample-
exactly to the edges of other objects.
Range snap: Activates the range grid and enables the current range to be used as the
basis for snapping.
Bar snap: Activates a grid with bars as the basis for snapping.
Bar snap (relative): Activates a grid with bars as the basis for snapping. A selected object
maintains the relative distance to the corresponding snap point when it is moved.
Frame snap: Activates the frame-based grid.
Specify the snap length (for beat snapping only). Values range from every 4 beats to 1/4
and same as quantization.
Snap active: Switches the global snap on/off (shortcut: Ctrl + #).
Snap and grid settings: This option jumps to the Project options - general (view page
34) dialog to specify detailed settings for the snap and grid.
The field indicated with a Q to the side is provided to specify the quantization value used
for MIDI and audio quantization; "same as quantization" sets the snap setting accordingly.
Note about Input Q: In the new interface skins (e.g. "Camo"), you will see the button
"Input Q". If this function is active, then recorded MIDI notes will be quantized according to
the current settings immediately. The original position may be restored at any time via the
menu item "MIDI -> Advanced quantization -> Reset MIDI quantization".