11.0

Table Of Contents
686 OPTIONS MENU
agreements regarding the use of the UMID before using this feature. Use of UMID is not
absolutely necessary for a valid BWF.
Coding history: Besides information about the file format (A: encoding, e.g. PCM, F:
sample rate, W: bit width, these values are only used with non-transparently encoded
material like MPEG or MP3, M: number of channels), each entry of this field contains a T
value. This is a comma-free text string for entering serial numbers of recording tape
machines, codecs, dither types, AD converters, or special signal editing applied to the file
(like denoising).
An entry is made when a file is recorded in Samplitude. If this file is then processed again
(e.g. the bit width has been reduced or MPEG encoding), then an additional entry is added.
Use of the coding history is regulated in the EBU Recommendation R98-1999.
Extended options
Save BWF graphic data in wave files: If this option is activated, Samplitude creates a so-
called Peak Chunk that saves graphic information as a meta data in the file. Samplitude
usually saves graphic data in separate files (.ho files).
Reading graphic data and using such data in Samplitude: If this option is activated, the
peak chunk included in a BW file is used instead of a .ho file.
CD Arrange Mode
When you activate this menu item, Samplitude re- arranges newly inserted Objects, and
inserts pauses between the Objects (conforming to the Red Book Standard).
Please also read "CD/DVD (view page 665)“.
Destructive wave editing mode
This menu point activates or deactivates the destructive editing mode in the Wave Project
window. If this point is deactivated, Samplitude switches to "Virtual Wave Editing" mode.
Detailed information on destructive editing can be found in the chapter "General functins in
the project window -> Samplitude as wave editor (view page 101)".
Units of measurement
This submenu allows the various measurement settings to be adjusted. These have an
effect on the start position and length of the current range in the project window, the grid
dimensions, and the position of the play cursor. The following units are available: Samples,
milliseconds, hours/mins/secs, SMPTE (project frame rate), SMPTE (individual frame rate),
SMPTE milliseconds, beats, CD-MSF, feet and frames 16 mm (40fpf), and feet and frames
35 mm (16fpf).