11.0

Table Of Contents
586 EFFECTS MENU
Modulation Speed: Slow times create a
quiet beat; high speeds sound like
vibrato or, in extreme cases, like it's
under water. The type of modulation can
be selected using the buttons.
Waveform selection: sine, square (sqre) and random (rand) are available. The sine wave is
suitable for rhythmic, quiet sounds. On the other hand, a square wave sounds quite drastic
and very rhythmic. "Random" mode is a good partner for ambient sounds or sound
landscapes, the progressions are not foreseeable and can add an interesting accent to the
sound.
The sync button snaps the speed to the song tempo. Alternately you can set the
modulation tempo in Hz manually.
Tone/Filter section
The low and high cut filters limit the signal within each voice/delay unit.
Feedback: Here you can set how strongly the signal in each unit is fed back to itself. At
high values you can get a typical, cutting flanger sound. What makes CORVEX stand out
from many other digital devices is that high feedback rates do not result in overmodulation.
In each delay unit, the signal is fed at a saturation level which brings about a soft, analog-
sounding restriction.
Diffusion: This is one of the most interesting parameters of CORVEX and rather unusual
for this effect range. Normally larger delays are audible as discreet echoes. Using
"diffusion" you can soften the signal in each voice, thereby scattering its shape. In extreme
cases and with sufficiently high "time" values, even reverb-like sounds are possible. This
way you can replicate a small room by using "time", "voices" & "span", and by using