11.0

Table Of Contents
502 EFFECTS MENU
practice, automatic marker generation is usually enough for good results. Just avoid short
distances with sequential beat markers (< 1000 samples).
Long overlap:
With this option active, the sounds are less “roughened up”, but echoes can appear
instead. This is especially suitable for drum loops with very little time changes.
Use recommended for:
All types of rhythmic samples that can't be cut into individual notes or measures (beats)
Complex overlapping drum loops
For when beat marker-based slicing can't be employed or when it's too much bother to
find the perfect beat marker position.
CPU load: light
Beat marker-based slicing and beat marker stretching setting and evaluating beat markers.
If there are no “patched” (see below) beat markers inside the wave project, these are
determined automatically in real-time. If there are beat markers, you can determine by the
option “patched” if they are used or not. In the offline-effect dialog for timestretching you
can temporarily create such markers for offline processing. To save beat markers
permanently into the wave project and for more comfortably editing, use the timestretching
patcher in the "Tools" menu.
Generating beat markers - Options:
Find Beat Marker: After activating this option, the algorithm will attempt to find out the
beats from the audio material.
Setting and evaluating beat markers
If beat markers have not yet been placed, these will be generated automatically in real-
time. In the resampling/timestretching dialog you can use the "Patched" option to specify
whether or not saved ("patched") beat markers should be used in the wave project.
The following option can be used to generate beat markers.
Find and use beat markers: After activating this option, the algorithm will find out the
beats and mark them as beat markers.
Attack recognition threshold
With this fader you can set a threshold for beat recognition. When the wave project is being
displayed, you can follow the placement of beats. This also works with VIP objects if the
wave project is open at the same time.
Reset beat markers: Removes all beat markers.
Beat markers can be corrected manually. To move, copy, and delete use the
corresponding marker commands.