11.0

Table Of Contents
EDIT MENU 399
Fade in / Fade out: There are lots of different curve types available for selection for the
crossfade:
Linear (0)
Exponential
Logarithmic
Cosine
Sine/Cosine
The faders can still be used to change the curves in the corresponding available range.
Linear curves require less computer power than non-linear.
Note: The settings for fade in/out in the crossfade editor are applied to the selected object
if it does not overlap any other object.
Global settings: Set
The current settings are defined as preset. This is useful, for example, when an object is
split with the "T" key and you wish to create a crossfade between the two objects. When
opening the crossfade editor, the specified settings are set as default.
Global settings: Get
Use this button to get the presets of the crossfade editor.
Get range length: The range length of the range selected in the VIP is set as the crossfade
length.
Fade offset: Here you can specify how much of the fade should be outside of the object
border. Usually, the entire fade can be found within the borders of the object, that is, the
fade starting point is at the start of the object (0%) as is normal with fade ins/outs of
individual objects. If the fade becomes part of a crossfade, it may be necessary to modify
it. If, for example, the second object starts with a drum beat, it would be better to execute
the crossfade beforehand in order to keep the "attack" of the drum beat.
The value can be changed from 0% (fade within the object borders) to 50% (fades
symmetrical to the object borders) to 100% (fade outside the object borders) – the object is
then stretched by the percentage of the fade length. The actual beginning of the object is
displayed as a dashed line.
With a fade offset of over 0% make sure that the corresponding audio material is available
in the wave project, otherwise it may be the case that an object with a modified fade offset
cannot be faded in or out. If, for example, the object starts at the exact beginning of the
wave project, you will no longer be able to crossfade if the fade offset rises above 0%.
Crossfade off: The "Crossfade off" button deactivates the crossfade of the selected
object. The fade out time of the first object is set to 0.
Play / Stop: This button starts playback in the selected range or at the cursor position.