11.0

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386 FILE MENU
The downside of such a low bit resolution is that as the quality of the so-called SNR (signal-
to-noise ratio) drops and the quantization noise increases. This quantization noise is not
constant but is modulated by the signal and thus particularly bothersome.
The word width of the project is always stated in the title bar of wave projects. If you want
to perform manifold destructive editing on an 8-bit project, you should convert it into 16 or
32 bit float before editing. The created calculation precision will then occur in the 16-bit
range, this being considerably smaller. After editing you can re-convert the sample to 8
bits.
Choose wave codec
Choose a codec for writing the wave. The desired codec must be installed on your system.
The codec you used must also be available to be able to play back the wave created on
other systems.
Export as Dump
Export a wave or .MP3 project as raw audio data (.PCM) in .RAW format (Little Endian for
PC, Big Endian for Amiga, Mac, Atari).
32-bit float as 16-bit / 20-bit / 24-bit
Exports the (32-bit float) project as a wave file with 16 / 20 / 24-bit. This takes into account
the dithering settings (view page 699).
Export to "Video Pro X"...
The following trackbouncing dialog opens for exporting to the external MAGIX program
"Video Pro X".
Select of the video objects should be transferred individually. This dialog may also be used
to set whether an audio downmix (stereo/Surround bounce) should be executed or if
audio objects should be transferred separately. If the continue button is pressed, then
the Trackbouncing DVD (view page 672) dialog will appear.
Export video sound...
After successfully editing the video sound in Samplitude, you can write the sound back into
the video file. Here you can either replace the original sound of the video or create a new
video file.
Set the source file under "Video source"