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Table Of Contents
GLOSSARY 365
which cause latency are integrated, various latency comparison methods can be applied.
When using latency-causing effects in live input tracks (monitoring), all other tracks have to
be delayed as well.
When using effects which cause latency in tracks which play content off the hard disk,
latency can be balanced using a read offset. The other tracks do not have to be delayed in
this case.
When using internal effects in the object and in the master under MME, a realtime latency
balance method (intelligent audio stream preview management) is used.
The advantages of this method:
When linking the latency-filled effects or increasing latencies by modifying the latency-
relevant parameters, passages containing silence will not be created.
When unlinking the latency-filled effects or the reduction of latencies by modifying the
latency-relevant parameters, errors/skipping does not occur.
Synchronization always remains the same (real-time latency balance – playstart not
necessary)
Time changing parameters (timestretching or resampling) can also be used without
causing any synchronization problems.
A delay of other audio streams is not necessary.
Level fader
Volume control
Lock key
Key for setting individual objects or all objects of a track.
Activating a lock key enables locking of:
Individual objects
All objects of a track
Other parameters of locking objects depend on the “Options for locking objects” option in
the "Object" menu.
Marker
Markers serve as reminders for position points. They are visible as in a special line at the
top edge of a project as named orange bars. Markers can be placed during playback as
well as during recording.
Mouse modes
Mouse modes add specially adapted functions to the mouse.