11.0

Table Of Contents
308 SYNCHRONIZATION
Media link / video setup
The integrated video engine allows you to add video objects to the first track. You can load
various video files like AVI, DV, MOV, MPEG, MXV. WMV or image files like BMP or JPEG
may be loaded into the arranger window via drag & drop or via "File-> Load/Import -> Load
video file".
Please ensure that the video files included in a project are identical in terms of dimension,
aspect ratio, and frame rate. If possible, use only videos that work only with keyframes and
without interframes (DiVX or MPEG are not very suitable).
The video soundtrack is loaded into the project, MPEG-2 sound is then converted into
WAV format.
You can move or cut video objects just like all other objects, but no fades will be used. It is
possible to edit a video using source/destination cut commands.
When working with many single bitmap files, it is good to keep in mind that these will be
loaded completely into RAM and not successively read from the hard disk.
Video Options
Show video timestamp: This option opens the time stamp display in the video monitor.
You can choose for it to be displayed at the top, center, or at the bottom.
Video object display: Show video thumbnails displays thumbnails in the video track in
different resolutions. Improve performance of the video object display by removing the
check. The video file will continue to be played in the video monitor. In "VIP draw mode 2"
("Tab" key), only the object start and end frames are displayed.
Extract audio from video: This button extracts and converts audio files from an AVI file
into a wave file, which will be inserted into the current project.
Replace audio in video: This option can be opened using the "Export video sound"
function to replace the existing soundtrack in an AVI video.
Playback offset: Set a positive or negative playback offset in this field.
Aspect ratio: Select a display ratio, i.e. 4:3 or 16:9.