11.0

Table Of Contents
MIDI IN SAMPLITUDE 221
To make an individual track available in the virtual project for each MIDI track, select the
option "All MIDI channels in a new VIP track".
Editing MIDI objects
Editing MIDI objects in Samplitude follows the same principle as editing audio objects: MIDI
objects can be copied, split and trimmed, have fade handles for fading in or out, and a
volume handle that scales the MIDI velocity.
You can edit MIDI object in the MIDI object editor as well as in the different MIDI editors
piano roll, drum editor, controller editor, listen editor and score editor.
MIDI object editorCtrl + O
Menu: Object/Object editor
Keyboard shortcut: Ctrl + O
Mouse: Shift + double click
Using the MIDI object editor, which is structured similarly to the audio object editor, the
MIDI object parameters can be easily edited. Among other options, you can set sound,
length, volume, and program switch for each MIDI object.
A Samplitude MIDI object can contain events in up to 16 channels. It is, for example,
possible to control a multi-output VST instrument using a single object on several MIDI
channels. Within this object notes in the corresponding MIDI editor can be edited
simultaneously or only in one selected channel. To give you an overview of which MIDI
channels are present in the MIDI object, please use the "Max" mode of the object editor
(check box: Max).
If there is only one channel in the MIDI object, settings will only be available for this MIDI
channel.
You can also use the MIDI object editor to quantize the MIDI files in the MIDI object.
Note: These settings influence the MIDI object in real time and not destructively, making
the changes invisible in the MIDI matrix or drum editor.