11.0

Table Of Contents
206 SURROUND SOUND
Audio device
Assignment of a physical output of the sound card to the respective surround bus. A
default device setting can be saved for every surround preset. Refer to “Set/get default”.
Determining the channel position
If this is selected, the position of the loudspeakers cannot be changed using the mouse in
the surround panning module. This function is always initially activated and should only be
switched off in special cases (e.g. variable speaker positioning).
Arrow up/arrow down button
If a line has been selected in the configuration table (corresponds to a surround channel),
this line can be moved up or down within the table..
The order of the surround channels in this table determines the order for display of the
mixer, surround panorama module (e.g. peak meter) and surround effects windows.
LFE settings
You can activate a filter for the LFE channel in “Project surround setup”. You can choose
between a 4-band filter (default setting) and an FFT filter. These filters can be edited by
clicking on “Edit”.
Cut-off frequency: Determines the cut-off frequency of the high-cut filter.
Dampening: The dampening of the filter above the cut-off frequency is set to 12
dB/octave for the 4-band filter.
Edit: Opens a window to edit the filter settings.
Surround Panning
Now that the basic settings have been made you can proceed to the actual mixing. There
are two methods for mixing audio material displayed in the VIP window into the surround
master.
Track-based surround panning
Each audio track in the VIP can be assigned to a position in the surround panorama via the
surround panorama module of the corresponding channel strip of the mixer. All objects in
this track are thereby positioned in the surround panorama at this point.
Object-based surround panning
Each object in the object editor can be routed directly to the surround master. Open the
object editor of the object that is to be edited and select “Sur” as output in the section
“Pan/Mute/Invert”. To do this, the object editor of the object you want to edit is opened by
double-clicking on the activated object and setting the output button in the
"Pan/Mute/Invert" section to "Sur master". The corresponding surround panorama module
opens, and you can adjust the positioning. You can correct the panorama settings anytime
using the "Object Editor > Pan/Mute > Invert/Surround-Send/Edit” button.