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Table Of Contents
EFFECTS AND PLUG-INS IN AN OVERVIEW 177
The synthesis in BeatBox 2 consists of a combination of a simple drum sampler and a
synthesizer. There are three different synthesis models possible for the synthesizer: "Phase
distortion synth" (FM synthesis), "Filtered noise", and "Physical modeling". The mixed signal
of both components is then processed by a multi-mode filter. An envelope curve
("envelope generator") time-dependently controls modulations of in all components. The
details of the synthesis models can found in "Synthesis models".
1.
Preview drum instrument
2. Save drum instrument
3. Select sample: Clicking the arrow selects samples from the categories like kick,
snare, etc.
4. Select synthesis mode: Switches between the three synthesis models.
5. Mix: Mix relationship between drum sampler and synthesizer.
6. Parameter controller: All six sound parameters for a drum sound can be directly set
and automated via the parameter controllers. The parameters in question depend on
the drum sound currently loaded. By clicking the name of a sound parameter, a menu
opens for you to add parameter controllers to each drum sound's synthesis
parameters.
7. Automation: This selects the controller's parameter for the automation.
BeatBox - Effects section
Each of BeatBox 2's drum instruments includes an effects unit which is fed in after the
actual sound synthesis and editing. Each of these effects units includes a series of high-
quality algorithms to add "audio polish" or to place the sound in a production-typical
context.
1.
FX on/off
2. Parameter controller: An effects module includes four adjustable parameters. The
fourth, "Mix", is always available and the remainder possess a function dependent
upon the selected algorithm.
3. Automation: This selects the controller's parameter for the automation.
4. Effects algorithm: Click the arrow to select an effects algorithm.
The available effects algorithms are described in the following:
Mono delay (tempo sync / millisec.)