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Table Of Contents
TECHNIQUES FOR WORKING WITH OBJECTS 121
Saving ignores the temporary condition, but records the original grouping.
If "Group colors" are activated in the display options, a different color will be assigned to
each group. This will ensure that you can easily distinguish the groups from each other.
You can also activate the display of the "Group numbers" in the VIP display. Individual
objects can be removed from the groups if "Ungroup" is pressed while holding "Shift".
Detailed information on the display options can be found under "View -> VIP display (view
page 405)"
Linking objects
This is how to link the objects:
Click on the "Link objects on all tracks" button in the mouse mode bar. Now all objects are
linked to the selected objects which are aligned one after the other along the time axis.
Click on the "Connect all objects in one track" button in the mouse mode bar. Now all
objects are linked to the selected objects which are aligned on the same track along the
time axis.
If you now click on "Normal object" mode in the mouse mode list, all objects will return to
their original modes.
By clicking on the "K" key, you can temporarily toggle the object mode. This activates the
other mode for the length of time the key remains pressed.
Overlapping objects
Only one object can be played per track (channel) at any given time.
If an object is moved over a bordering object, it will cover the preceding object. The
invisible part of the subsequent object can be made visible and audible again by moving
the first object. To create a crossfade between two consecutive and partially overlapping
objects, you can use the "Crossfade" function in the "Edit" menu. It is best to use the
crossfade editor in the "Edit" menu to precisely adjust the crossfade.
If "Auto crossfade" is active, a crossfade is automatically created as soon as the
overlapping object is faded in.