11.0
Table Of Contents
- Copyright
- Welcome
- System Requirements
- Contact
- Installation
- System settings
- Whatβs new in version 11?
- What's new since 10.2
- What's new since 10.1
- Screen elements
- Samplitude quickstart
- General functions in the project window
- Object-oriented audio editing
- Object editor
- Techniques for Working with Objects
- Integrating wave files as objects in the VIP
- Integrating sections from wave projects as objects
- The difference between loading and importing audio files.
- Integrating CD tracks as objects into VIP
- Selecting and Unselecting an Object
- Object handles
- Selecting and unselecting several objects, inverting the sel
- Moving objects
- Changing the length and start time of an object
- Duplicating, copying, and inserting objects
- Change waveform view
- Editing fades in the Object Editor or by using the handles.
- Object effects
- Locking objects
- Destructively editing an object
- Moving to a defined position
- Group/Ungroup objects
- Linking objects
- Overlapping objects
- Gluing objects
- Looping objects
- Trimming objects
- Replacing an audio file below the object
- Moving audio material below the object
- Managers
- Mixer
- Effects β Organization and work flow
- Effects and plug-ins in an overview
- Remix Agent
- Stereo Editor
- Surround Sound
- Creating a New VIP with the Mixer in Surround Format
- Converting an existing stereo VIP into a VIP with mixer in s
- Project Surround Setup
- Surround Panning
- Surround Panorama Module
- Panorama Modes of the Surround Panorama Module
- 2-channel surround mode
- Stereo and mono signal processing in surround projects
- Working reciprocally in Stereo and Surround Format
- Automation of the Surround Panorama Module
- Effects in Surround Projects
- Editing Surround Sound Automation
- Surround track bouncing
- MIDI in Samplitude
- MIDI Editors
- Open MIDI Editor
- Working with the MIDI Editor
- MIDI functions
- Quantize to grid
- Quantization - Window view
- Quantization settings
- Quantization settings - Preset
- Quantization setting - Q snap / Q length
- Quantization setting - N-tuplets (8, 5, 7)
- Quantization setting - Groove template
- Quantization setting - indicates beats/beat signature
- Quantization setting - Q threshold
- Quantization setting - Q window
- Select notes within the Q range
- Quantization setting - swing
- Quantization - Offset
- Quantization setting - humanize
- Quantization setting - Soft Q
- Standard quantization
- Undo quantization/reset
- Step recording via keyboard or controller keyboard
- Cell edit mode
- Velocity mode
- Piano Roll (Matrix Editor)
- Drum Editor
- Controller Editor
- List Editor (event list)
- Multi-object editing (MO editing)
- Score Editor
- (Samplitude Pro)
- Open Score Editor
- Score Edit modes
- Score sheet
- Editing MIDI data in the score sheet
- Adjusting and optimizing the score.
- Note allocation in multiple systems
- Multi-voice notation
- MIDI score settings
- Note system settings
- Display quantization
- Interpretation options
- Notation symbol
- Page format settings
- Print notes
- Tips
- Score music XML export
- MIDI editor shortcut keys
- Software-Instrumente/VST-Plug-ins/ReWire
- Installation of VST plug-ins
- Load software instruments
- Apply plug-ins at wave level
- Load plug-ins at object level
- Load plug-ins at track level
- Load plug-ins at master level
- Routing settings during software instrument loading
- VST MIDI out + Audio out recording
- Routing of VST instruments using the VSTi manager.
- Adjust instrument parameters
- Plug-in panel - graphic interface
- Plug-in parameter dialog
- Plug-in menu functions
- Play and monitor instruments live
- VST instrument preset selection
- Sidechain input
- Freeze plug-ins
- ReWire client application
- Automation
- Track automation - Basic approach
- Automation modes
- Object automation
- Master automation
- Automation β Context menu
- Curve generator
- MIDI controller automation
- VST plug-in/VST parameter dialog
- Automation recording in read mode
- Automation draw mode
- Edit automation curves
- Move automation curve with audio/MIDI data
- Automation/MIDI controller settings
- Synchronization
- Hardware controller
- Preset keyboard shortcuts
- Signal flow
- Glossary
- Active section
- Audio markers
- Automation
- AUX bus
- Clip
- Context menu
- Crossfade
- Destructive editing
- Fade
- Grid/Marker bar
- Handle
- Hybrid Engine and Economy Tracks
- Latency
- Latency comparison
- Level fader
- Lock key
- Marker
- Mouse modes
- Menu
- MIDI object
- Monitoring
- Objects
- Object Editor
- Object Mode
- Object-Orientated
- Play Cursor
- Range
- Routing
- Scroll bar
- Scrub
- Section
- Setup button in the VIP
- Status display
- Submix Bus
- Surround AUX bus
- Surround sound in Samplitude
- System Settings
- Tempo marker
- Time position input field
- Title bar
- Tool bar
- Tool Tips
- Track
- Virtual Project
- VirtClip
- Visualization
- Wave Projects
- Wave Editing
- Workspace
- Zoom
- Menu reference
- File menu
- New Virtual Project (VIP)
- Open
- Load/Import
- Save project
- Save project as
- Save project copy
- Save complete VIP in
- Save project as EDL
- Save project as template
- Burn project backup on CD/DVD
- Save object
- Save session
- Rename project
- Delete Wave Project(s)
- Delete virtual project (*.vip)
- Export audio
- Batch processing
- Disconnect Internet
- FTP download
- Close project
- Exit
- Used projects
- Edit menu
- View menu
- Track menu
- Insert new tracks
- Cut tracks
- Copy tracks
- Paste tracks
- Deletes tracks
- Track properties
- Track effects
- Track options
- Pan/Surround Editor (Stereo editor)
- VST Instrument Editor
- Track visualization
- Hide track
- Unhide all tracks
- Maximize track
- Minimize none
- Display subtracks
- Freeze track
- Edit track freeze
- Unfreeze track
- Alternative revolver tracks
- Activate next/previous track
- Object menu
- New object
- New synth object
- Cut objects
- Split objects
- Trim Objects
- Heal/Unsplit Objects
- Glue objects
- Freeze objects
- Lock objects
- Move/Edit objects/crossfade
- Mute object
- Build looped object
- Set hotspot
- Delete Hotspot
- Select objects
- Group objects
- Ungroup objects
- Object effects
- Object color/name
- Object Editor
- Object Manager
- Take Manager
- Take composer
- Wave Editing
- Edit a copy of wave content
- Edit Root VIP
- Automation menu
- Edit curve
- Delete all curves
- (Track) automation mode
- MIDI controller/automation
- Hide automation
- Display track automation
- Display object automation
- Display selected curves only
- Display unselected curves (cannot be activated)
- Display unselected curves (can be activated)
- Delete curve points
- Volume curve active
- Pan curve active
- Range menu
- Range all
- Move play cursor
- Edit range
- Move range start to left
- Move range start to right
- Move range end to left
- Move range end to right
- Range to start
- Range to end
- Flip range left
- Flip range right
- Beginning of range > 0
- Beginning of range < 0
- End of range > 0
- End of range < 0
- 0 > Range < 0
- Range start to left marker
- Start of range to left object edge
- Range end to right marker
- Set the end of the range to the right object edge
- Range over all selected objects
- Remove section
- Range over no track
- Range over current track
- Range over all tracks
- Range length to
- Split range
- Split range for video
- Store range
- Get range
- Get range length
- Store markers
- Get markers
- Markers to range borders
- Set Markers on Silence
- Comparisonics audio search
- Set new Audio marker
- Copy audio markers to VIP markers
- Copy VIP marker to audio marker
- Erase Marker
- Deletes Markers in Range
- Delete all markers
- Recall last range
- Range Editor
- Range Manager
- Edit time display
- Effects menu
- Notes on offline effect editing
- Extended options for destructive effect calculation
- Amplitude
- Dynamics (Overview)
- What compressors are available in Samplitude?
- Which compressor should be used and when?
- Dynamics (Compressor / Expander / Gate / Limiter)
- Advanced Dynamics
- Advanced dynamics β General controls and presets
- Advanced Dynamics β Editing the reference line (graphically)
- Advanced Dynamics β Editing the reference line (parametrical
- Gate
- Limiter
- Advanced Dynamics β Envelope
- Advanced Dynamics - Dynamic parameters
- Advanced Dynamics β Dynamic Scope
- Advanced Dynamics β Tips and tricks
- Multiband Dynamics
- Multiband Dynamics β Overview
- Multiband Dynamics β General controls
- Reference line
- Setup
- Bypass dyn. (bypass dynamics):
- Bypass all:
- Multiband Dynamics β Setups and parameters
- Parameters for the dynamic sections
- Parameters for the output:
- Mode
- Out (All)
- Limiter On/ Edit (only in the Master area of the mixer and i
- Separation frequencies
- Band separation (in the setup area)
- Multiband Dynamics β Filter bank for experts
- Tips & tricks: Strategies to cope with the flood of paramete
- Step 1: Global presets for all bands
- Step 2: Fine-tuning of individual bands
- Comparing at constant volume levels
- Reserved
- Multiband stereo enhancer
- sMAX11
- efx_Compressor
- am-munition, am-track, am-phibia, am-pulse
- Frequency/Filter
- Parametric equalizer
- EQ116
- Real-time (object) FFT filter/sound cloner
- Sound Cloner functionality
- Sound cloner controls
- FFT filter/spectral analysis (offline)
- FFT Analysis Filter β Getting Started
- 1. Filtering and frequency analysis
- 2. Filtering in "Direct draw" mode
- 3. "Dynamic filter" mode (fading between two filter curves).
- 4. Filtering a sample/object with the frequency response of
- 5. Transferring the frequency response (spectral envelope) f
- FFT Filter β Graphical view
- Overview of the curves
- Faders and zoom buttons
- Switch for the display views
- FFT Filter β Controls
- Filter
- Filter mode
- Draw mode
- FFT Filter β Expert dialog
- Analysis parameters
- Filter parameters
- Display
- Filter transition
- FFT Filter β The right settings
- Frequency analysis
- Filter
- FFT Filter β Problems & solutions
- Modulation effects when using extreme filter settings for lo
- Problems with the real-time preview when using higher rates:
- It is not possible to completely fade out individual parts o
- You have corrected the frequency response of a sample and an
- Resonance-like sounds occur even with broadband band passes.
- In the "Fade start" or "Fade end" filter mode, fading does n
- Brilliance Enhancer
- Filtox/De-esser
- Delay/Reverb
- Delay
- Room Simulator
- efx_Reverb/efx_StereoDelay
- Ecox/Variverb
- Time/Pitch
- Resampling / Timestretching / Pitchshifting
- Elastic Audio (Easy)
- Elastic Audio β General
- Elastic Audio - Editing modes
- Elastic Audio β "Relative" mode (not in Elastic Audio Easy)
- Overview of graphics in "Relative" mode
- Elastic Audio β "Direct" mode
- Overview of graphics in "Direct" mode
- Elastic Audio β Basics
- Opening Elastic Audio Editor
- Interaction between Elastic Audio Editor and objects in the
- Loading objects into the Elastic Audio Editor
- Elastic Audio - Control elements
- Edit VIP object
- Application of the Elastic Audio Editor
- Pitch slice objects and VIP objects
- Elastic Audio: Overview of keyboard commands and configurati
- Selecting slice objects and VIP objects
- Pitch automation including changes to the length (not in Ela
- Pitch automation without change in length (not in Elastic Au
- Pitch correction (intonation correction) with monophonic aud
- Manual correction of the whole pitch of a pitch slice
- Automatic correction of the whole pitch of a melody slice.
- Automatic correction of the pitch characteristic with quanti
- Correcting pitch increase or decrease
- Creating frequency modulations like warblers and vibrato
- Creating second voices or harmonizing effect (not in Elastic
- Distortion
- Restoration
- De-clipper
- De-clipper
- De-clicker/De-crackler
- DeHisser
- De-noiser β Remove unwanted noise
- De-noiser β Remove unwanted noise
- Get noise sample
- Remove DC offset (offline)
- Spectral Cleaning (offline)
- Spectral cleaning β the basics
- Spectral cleaning β operation
- Spectral cleaning β toolbar
- Spectral cleaning β Edit selection
- Spectral cleaning - Click markers
- Stereo/Phase
- Modulation/Special
- Sample manipulation
- Plug-ins...
- essentialFX
- MAGIX Plug-ins
- Further console elements:
- Analog Modeling Suite: am-track
- Analog Modelling Suite: am-pulse
- Analog Modeling Suite: am-phibia
- Analog Modelling Suite: am-munition
- CORVEX β Chorus/Flanger
- ECOX β Echo/Delay
- FILTOX β Multimode filter
- De-esser
- VariVerb Pro
- Vandal
- Particulars of Vandal
- Quick start via preset selection
- Tuner
- Input
- Stomp boxes
- Overdrive/Distortion
- Modulation effects
- Volume/Dynamics
- Filter/EQ
- Vandal - Amplifier
- Guitar amp
- Bass amp
- Cabinet simulation
- Vandal - Quick start with amp and cabinet simulation
- Rack effects (FX1/FX2)
- Scene memory
- Parameter control via MIDI and remote
- Edit left/right channel only
- Apply effects offline
- Tools menu
- Trackbouncing
- Range bouncing (internal mixdown)
- Remove unused samples
- Delete freeze data
- Compile project data
- Waveform Generator
- SMPTE Generator
- New manager...
- Managers
- Audio marker manager
- Start Windows Explorer
- Timestretch/Pitchshift Patcher
- Remix Agent β Tempo and beat recognition
- Remix Agent β Applications
- Remix Agent β Requirements
- Starting the Remix Agent
- Remix Agent β Working method
- Step 1: Tempo recognition
- Step 2: Check the automatic tempo and bar recognition
- Correction of beat positions and tempo
- Step 3: Determining the start of a bar:
- Step 4: Applying BPM and bar recognition
- Create remix objects
- Create remix objects β Audio quantization
- Remix objects in Loop mode
- Create remix objects β Set arrangement tempo to the object t
- Tempo alignment
- Apply arrangement tempo to object tempo
- Set arrangement tempo to object tempo
- Save tempo and bar info
- Playback menu
- Tempo menu
- Tempo/time signature
- Set new tempo marker
- Set new time signature
- Set new bar position marker
- Ignore all time markers / use project beat
- Working with tempo and beat markers
- Metronome active
- Metronome Options
- Audio quantization wizard
- Define transients
- Create MIDI trigger from transients
- Consolidate transients
- Split at transients
- Create groove template from transients
- Create groove
- Quantization settings - Preset
- Quantization settings - Grid
- Quantization setting - indicates beats/beat signature
- Quantization setting - Q threshold
- Quantization setting - Q window
- Quantization setting - swing
- Quantization setting - Soft Q
- Quantization - Offset
- Quantization setting - default
- Quantize object position
- Soft AQ
- Remove gaps between objects
- Undo/Redo/Reset quantization
- Reset object quantization
- Audio quantization β Tutorial
- MIDI menu
- New MIDI Object
- New MIDI track
- MIDI Editor
- Object Editor
- Glue MIDI Objects
- Trim MIDI objects
- MIDI bouncing
- Retrospective MIDI recording
- Demix MIDI objects by channels
- MIDI note quantize (standard)
- advanced MIDI quantization
- MIDI Humanize Q
- MIDI quantization settings...
- MIDI velocity dynamics settings
- Apply MIDI velocity dynamics
- Set MIDI velocity to fixed value
- Randomize MIDI velocity
- Track options
- Track MIDI Record
- MIDI controllers
- VST instrument editor
- MIDI Options
- MIDI Record Mode
- MIDI Panic β All Notes off
- CD/DVD menu
- Import audio CD track(s)
- Import audio DVD
- Set CD Track Index
- Set CD sub index
- Set CD pause index
- Set CD end index
- Set Track Indices on Silence
- Set track indices on object edges
- Set track indices on object edges - Options
- Remove index
- Remove all indices
- Make CD
- Create Audio DVD...
- Show CDR drive Information....
- Show CDR Disc Information...
- CD Track / Index Manager
- CD disc options
- CD text/ MP3 ID editor
- Set pause time
- Set start Pause Time....
- CD arrange mode
- Get FreeDB title info
- FreeDB options
- Search CD online and set track indices
- Audio ID
- Options menu
- Project properties
- Project options
- Track options
- Synchronization active
- Synchronization Setup
- MMC setup
- Program Preferences
- VIP mouse mode
- "Universal" mode
- Right mouse button: Context menu
- Left mouse button:
- "Range" mode
- Right mouse button: Context menu
- Left mouse button:
- Curve mode
- Right mouse button: Context menu
- Left mouse button
- Object mode
- Right mouse button: Context menu
- Left mouse button:
- Object and Curve Mode
- Right mouse button: Context menu
- Left mouse button
- Studio 4.00 mouse mode
- Right mouse button
- Left mouse button
- Object cut mode
- Right mouse button: Context menu
- Left mouse button
- Pitchshift/Timestretch mode
- Right mouse button: Context menu
- Left mouse button
- Draw Volume
- Right mouse button: Context menu
- Left Mouse Button: Free-hand draw function for volume curves
- Automation draw mode
- Right mouse button: Context menu
- Left mouse button
- Scrub Mode
- Right mouse button: Context menu
- Left mouse button:
- Zoom Mode
- Right mouse button: Zoom out
- Left mouse button: Zoom in
- Color mode
- Left mouse button: Set the object background color
- Right mouse button: Change the object waveform color
- Wave Project mouse mode
- Object mode
- Edit keyboard shortcuts and menu
- MIDI editor/Special buttons/Mouse wheel/Mouse
- Adjust toolbars
- Rest toolbars
- Grid Lines
- Font Selection
- Font for time display
- Font for the manager
- MIDI Options
- Metronome Options
- Audio Metronome
- MIDI Metronome
- Display options
- Color Setup
- Undo settings
- Dithering Options
- Advanced buffer settings
- Resampling quality options
- Lock settings
- Set pre-roll time
- Destructive effect calculation
- VIP mouse mode
- System options
- Window menu
- Cascade
- Tile
- Untile
- Arrange Icons
- Main Toolbar
- Main Toolbar 2
- Position bar
- Position bar 2
- Punch/ Play bar
- Mouse Mode Toolbar
- Range bar
- Grid toolbar
- Workspace bar
- Button bar
- Status bar
- Mixer
- Track Editor
- Time display
- Visualization
- Transport Control
- Manager
- Video Window
- Close all Windows
- Iconise all Wave Projects
- Hide all Wave Projects
- Half Height
- 1, 2, β¦
- Help menu
- Index
TECHNIQUES FOR WORKING WITH OBJECTS 117
The length handles are at the bottom left and right corners. You can use them to adjust
the length and starting time of an object within the wave project. The object editor can be
used to change the length as well.
The length of an object depends on the audio file that is accessing the object. The longer
the audio file is, the longer the object can be. The referenced audio file restricts the length
of the object. The object cannot be longer than the audio file.
The fade handles (top left and top right) are used to fade in or fade out an object, whereby
different curve shapes are possible. You can use the object editor to precisely adjust the
curve shape.
The volume handle is at the top center of the object. You can use it to adjust the volume.
The volume level is displayed above the tool tips.
The object name is visible next to the left length handle on the right hand side and the key
symbol to its right can be used for "Locking Objects (view page 119)".
Selecting and unselecting several objects, inverting the
selection
This is the quickest way to select several objects:
β’ Left click into a free area on the lower part of a track and hold down the mouse button.
Now drag the mouse to the right to open the object lasso. All objects in the lasso are
selected when the mouse key is released.
β’ If there is no free space available, use the object lasso via "Object > Select object >
Object lasso" (Shortcut: Ctrl + Alt + L)
β’ You can now select individual objects by clicking and dragging the mouse over them.
β’ Holding down the "Shift" key and mouse-clicking is a further option for selecting objects:
All objects located between the start section and the current mouse position will be
selected.
β’ All selected objects can be unselected by clicking on them in the lower part of the track
with the mouse button. However, an object must not be clicked.
β’ An existing selection can be inverted so that the selected objects are unselected and
vice versa. To do so select the "Object" menu then "Select objects" and finally "Switch
selection".
Moving objects
Left click into the lower half of the object and hold down the mouse button: The object now
follows the movement of the mouse. You can also move an object into other tracks. Here
you can move objects into other tracks. If you let go of the mouse the object remains at its
current position.
β’ If you wish to move multiple objects simultaneously, select them as described above.
Click and drag one of the selected objects using the mouse to move all selected objects
together.
β’ If you press the "Shift" key when moving, you can drag the selected objects vertically
onto other tracks, the time position, however, does not change.










