11.0

Table Of Contents
TECHNIQUES FOR WORKING WITH OBJECTS 115
Techniques for Working with Objects
Integrating wave files as objects in the VIP
This is how to add a wave file to your virtual project as an object:
Click somewhere in the upper half of the desired track at the position that should display
the beginning of the new object. The play cursor now moves to the position at which the
object will be inserted. The track is selected.
In the "File" menu select "Load/Import" and then "Load audio file". Browse to the desired
wave file in the dialog window that opens. If you now choose to open this, it will be
appear as an object in your project window.
If multiple audio files have been selected (by holding down the "Ctrl" key), you can specify
under "Options" whether these should be aligned beside one another or on top of one
another in multiple tracks and in which order they should be inserted into the virtual project.
Tip: If you have not opened a virtual project (VIP), the command "Load audio file" will load
your wave file in wave editing mode. In the "Options" menu select "Project properties" and
then destructive wave editing mode.
Detailed information on destructive editing can be found in the chapter "Effects and effect
plug-ins -> Destructive editing of effects".
Integrating sections from wave projects as objects
To integrate a section of a wave project into a virtual project (VIP) as an object, open a
wave project in an empty project window and drag the range up that should be integrated
into the virtual project (VIP). Then open a virtual project (VIP).
In the VIP click somewhere in the upper half of the desired track at the position that should
display the beginning of the new object. The play cursor now moves to that position, where
the object will be inserted. The track is selected. If you click on "Object -> New object", the
previously selected range is inserted.
Alternately, you can press the "Return" key as well so that the VIP and wave projects are
displayed one under the other.
Click on the selected range of the range list in your wave project. Now drag this section of
the wave project up into the desired track of the VIP. The selected range can now be found
as a new object in the VIP.
The difference between loading and importing audio files.
Unlike when loading, the selected audio file is converted to .WAV format when imported
and copied to the hard disk. This is only necessary for file formats that cannot be opened
directly using Samplitude like Windows Media files and certain MPEG files.