11.0

Table Of Contents
OBJECT EDITOR 113
(exponential), "Log" (logarithmic), "Cos" (Cosine) and "Sine". Here you can load
separately saved additional curve shapes.
Beneath this you'll find the three "Fade offset" options mentioned above as presets.
"Fade inside" (corresponds to 0% "Fade offset"), "Symmetrical fade" (corresponds to
50% "Fade offset") and "Fade outside" (corresponds to 100% "Fade offset").
Furthermore there is a "Get global crossfade" function that can also be used. Here the
crossfade values of the standard settings are acquired for automatic crossfades. With "Set
global crossfade" the current crossfade values are set as standard values for automatic
crossfades.
Use the fader to fine-tune the curve forms that were previously set only approximately in
the menu.
Between the two "Menu" buttons you'll find the editing fields with the values of the fade
lengths. Here, the unit of measurement can also be modified with a mouse-click.
The resulting curve shape for "Fade in" and "Fade out" is shown together with the "Fade
offset" in the graphic.
Audio file
Here the referenced wave project can be exchanged directly in the object editor, copied
and renamed. Open the file selection dialog by clicking on the folder symbol to the right
beside the name of the audio file: if the audio file is used by multiple objects, you can
specify whether or not it should be exchanged for the current object only or for all objects
that link to it.
Pitchshifting/Timestretching
Pitchshifting and timestretching can be executed simultaneously and independently of one
another (but not in "Resampling" mode).
Pitchshifting: You can enter the pitchshift either in halftones and percentage or as a factor
of the output material.
Timestretching: You can enter the speed correction either as a new object length, as a
factor of the output material, or even as the desired speed in BPM (beats per minute).
The button "<< from loop or range" lets you select a loop as a specified range for editing.