11.5

Table Of Contents
Functional overview 77
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used) please read "Resampling / Timestretching / Pitchshifting" in the "effects"
section.
Timestretching and pitchshifting can be employed independently of each other
(except when resampling).
Pitchshifting: Pitch realignment can be entered either as a factor relative to the
initial value or absolutely in semi-tones and percentages.
Timestretching (change of speed): Speed realignment can be entered either
as a factor relative to the initial value or absolutely as a new object length. You
can also enter a completely new tempo so long as the original speed of the
object is entered. This is read either directly from the wave project, from the
loop length, or determine automatically by stretching a range over the object.
Note: One of most frequent applications of the object editor is the organization
of your own CDs. Each song can be a separate object. This creates an
extremely flexible working environment that is fast and efficient.
Ranges
Ranges are selected sections of the arrangement that can be set for editing or
re-opening later on. When creating ranges you are not bound to object
borders, individual tracks or any other limitations like markers. Ranges that you
search for are displayed inverted. By switching on the "Grid" function in the
"Project options" you can set the step size of the selection.
Selecting a range
To select an area, move the mouse pointer to the top half of an object and
press the left mouse button. Move the mouse pointer within the object while
keeping the mouse button held. Now you can see an inverted rectangle
between the starting point and the current mouse position. Once you let go of
the mouse button, the range will be selected.