11.5

Table Of Contents
Tutorial 51
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Set an audio track to "armed" by pressing "R".
Start audio recording as usual. The MIDI data will be played and recorded
simultaneously via the record function. The result is an audio file that can be
edited and exported together with other multimedia files.
Tip: Do not delete MIDI tracks in the arrangement after you have generated
audio files from them, simply mute them with the "Mute" button. You can then
later change melodies and beats composed via MIDI and record them as audio
files again.
Note: If you prefer VST instruments as synthesizers, it makes more sense to
use the Track freeze (view page 354) function from the "Track" menu.
Effects
You can considerably enhance your music productions with effects. Clever use
of effects adds depth to your song and simply sounds better. Samplitude 11.5
Producer has plenty of effects. Experiment with the various effects in
Samplitude 11.5 Producer and learn how to use them.
Calculating audio effects
You can add audio effects in three different levels: audio objects, tracks, and in
the master. When played, effects are first calculated in the audio objects. Track
effects are then added. The master effects are added last.
First, start with the object effects to distort individual objects while other
objects in the same track remain the same. For instance, if you have saved a
groove consisting of several audio objects on one track, you can edit the last
object of the groove with a distorter.
Use track effects like reverb, etc. on any objects located on a single track.
Finish off your song with powerful master effects that have an effect on the
entire song.
Effects in audio objects: Right-click on an object to open the context menu
and add an object effect. You can access the object effects directly via the
context menu. Object effects can be selected and subsequently edited via the
object editor.