11.5
Table Of Contents
- Copyright
- Preface
- Support
- Before you start
- More about MAGIX
- Introduction
- Tutorial
- Program desktop overview
- Mouse functions and mouse modes
- Button overview
- Functional overview
- Effects and effect plug-ins
- What effects are there, and how are they used?
- Saving effect parameters (preset mechanism)
- Dehisser
- "Sound FX" (object editor, mixer channels, Mixmaster)
- Parametric equalizer (track effects, mixer channels, Mixmaster)
- MAGIX Mastering Suite (Mixmaster)
- Vintage Effects Suite (track effects, mixer channels, mix master)
- Essential FX
- Vandal SE
- Track dynamics
- Track delay/reverb
- Elastic Audio Easy
- General information on the Elastic Audio editor
- Edit window
- Axes labelling and legends
- Fundamentals of the Elastic Audio editor
- Description of all control elements
- Playback control
- Tools in the Elastic Audio easy editor
- Applications of the Elastic Audio easy editor
- Pitch-sliced-objects and VIP objects
- Fundamental frequency analysis correction
- Keyboard commands and mouse-wheel assignments
- Installing VST plug-ins
- Effect calculations
- Samplitude 11.5 Producer as an external effects device
- Automation
- Mixer
- MIDI in Samplitude 11.5 Producer
- MIDI editor
- Notation display, movement, zoom
- Synchronized MIDI editor and VIP screen view
- Multi-object editing (MO editing)
- Using the MIDI editor: Selecting events
- Editing events: Piano roll
- Controller editor
- List editor (midi event list)
- Drum editor
- Score editor
- Opening the score editor
- Score editor modes
- Linear view
- Page view
- Score sheet
- Editing MIDI data in the score sheet
- Adjusting and optimizing the score
- Note allocation in multiple staves
- Multi-voice notation
- MIDI score settings dialog
- Stave settings
- Note display: Interpretation options
- Notation symbols
- Page format settings
- Printing score
- Print notes
- Quantize
- MIDI editor shortcuts
- Software / VST instruments
- Installing VST plug-ins
- Load instruments
- Loading routing settings with software instruments
- Load effects plug-ins
- Route MIDI instrument inputs
- Instruments with multi-channel outputs
- Adjust instrument parameters
- Play and monitor instruments live
- Routing VST instruments using the VSTi manager
- Preset management
- Freezing instruments (freeze)
- Tips on handling virtual instruments
- ReWire
- Surround sound
- Synchronization
- Burning CDs
- Tools and wizards
- File menu
- Edit menu
- Track menu
- Object menu
- Object editor
- MIDI editor
- Wave editing
- Edit
- New MIDI object
- New synth object
- Cut objects
- Copy objects
- Insert objects
- Delete objects
- Duplicate and move
- Duplicate objects multiple
- Build loop object
- Split objects
- Split objects on marker position
- Split objects on marker position
- Trim objects
- Trim MIDI objects
- Group objects
- Mute objects
- Lock objects
- Unlock objects
- Locking options
- Separate MIDI objects according to channels
- Quantization
- Object effects
- Select objects
- Groups
- Move object
- Snap point (Hotspot)
- Object color / name
- Tempo and beat recognition
- Harmony Agent
- Harmony display
- Audio ID
- Timestretch/pitchshift patcher
- Playback / Record menu
- Automation menu
- Effects menu
- CD menu
- View Menu
- Tasks menu
- Online menu
- Help menu
- Preset keyboard shortcuts
- General settings
- Project settings
- Index
Effects menu 435
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algorithms are excluded here (e.g. timestretching plug-ins because of the
resulting length-changing effect).
Working method and use
When you open the plug-ins dialog you will see a list of the DirectX and VST
compatible plug-ins that are installed on your computer on the right-hand side.
Activate one of them and press the arrow in the middle; the activated plug-in is
transferred into the list of active plug-ins to the left. The surface of the plug-in
is also opened to make specific changes to the effect settings. You can set up
a chain of effects in this way, but it is important to ensure that the plug-ins are
all compatible with one another. For instance, stereo and mono plug-ins must
not be coupled together. The plug-in selected in each case in the list on the
left can be deleted again with the “Remove” button.
Dialog buttons
Save/load: The two buttons in the upper right of the dialog field enable a
complete plug-in setup (the sequence of plug-ins and all their set parameters)
to be entered and saved. Plug-in setups can therefore be conveniently
transferred if different options for plug-in use in Samplitude 11.5 Producer are
used.
Copy/paste: Entire plug-in configurations can be transferred between different
tracks and objects.
Play/stop: This button activates the real-time preview of the active plug-in
listed on the left. This function is ideal for testing the settings of a plug-in if it
operates quickly enough for real-time calculation.
Settings: Opens the following dialog...
DirectX / VST plug-in set-up
The “Write DirectX logfile” option only serves support purposes and should
normally be switched off.
The “Start all object-related plug-ins” option can be activated at play/start.
Some plug-ins cause delays when switched on, and in this case they should
be switched on at play/start, because otherwise there could be a failure when
the relevant object starts to play.
Deactivate all DirectX effects during the scrubbing/jogging: Under certain
circumstance DirectX plug-ins can cause errors during the scrubbing/jogging
or simply break down. With this option the link to the DirectX plug-ins can be
deactivated and thus circumvented.










