11.5
Table Of Contents
- Copyright
- Preface
- Support
- Before you start
- More about MAGIX
- Introduction
- Tutorial
- Program desktop overview
- Mouse functions and mouse modes
- Button overview
- Functional overview
- Effects and effect plug-ins
- What effects are there, and how are they used?
- Saving effect parameters (preset mechanism)
- Dehisser
- "Sound FX" (object editor, mixer channels, Mixmaster)
- Parametric equalizer (track effects, mixer channels, Mixmaster)
- MAGIX Mastering Suite (Mixmaster)
- Vintage Effects Suite (track effects, mixer channels, mix master)
- Essential FX
- Vandal SE
- Track dynamics
- Track delay/reverb
- Elastic Audio Easy
- General information on the Elastic Audio editor
- Edit window
- Axes labelling and legends
- Fundamentals of the Elastic Audio editor
- Description of all control elements
- Playback control
- Tools in the Elastic Audio easy editor
- Applications of the Elastic Audio easy editor
- Pitch-sliced-objects and VIP objects
- Fundamental frequency analysis correction
- Keyboard commands and mouse-wheel assignments
- Installing VST plug-ins
- Effect calculations
- Samplitude 11.5 Producer as an external effects device
- Automation
- Mixer
- MIDI in Samplitude 11.5 Producer
- MIDI editor
- Notation display, movement, zoom
- Synchronized MIDI editor and VIP screen view
- Multi-object editing (MO editing)
- Using the MIDI editor: Selecting events
- Editing events: Piano roll
- Controller editor
- List editor (midi event list)
- Drum editor
- Score editor
- Opening the score editor
- Score editor modes
- Linear view
- Page view
- Score sheet
- Editing MIDI data in the score sheet
- Adjusting and optimizing the score
- Note allocation in multiple staves
- Multi-voice notation
- MIDI score settings dialog
- Stave settings
- Note display: Interpretation options
- Notation symbols
- Page format settings
- Printing score
- Print notes
- Quantize
- MIDI editor shortcuts
- Software / VST instruments
- Installing VST plug-ins
- Load instruments
- Loading routing settings with software instruments
- Load effects plug-ins
- Route MIDI instrument inputs
- Instruments with multi-channel outputs
- Adjust instrument parameters
- Play and monitor instruments live
- Routing VST instruments using the VSTi manager
- Preset management
- Freezing instruments (freeze)
- Tips on handling virtual instruments
- ReWire
- Surround sound
- Synchronization
- Burning CDs
- Tools and wizards
- File menu
- Edit menu
- Track menu
- Object menu
- Object editor
- MIDI editor
- Wave editing
- Edit
- New MIDI object
- New synth object
- Cut objects
- Copy objects
- Insert objects
- Delete objects
- Duplicate and move
- Duplicate objects multiple
- Build loop object
- Split objects
- Split objects on marker position
- Split objects on marker position
- Trim objects
- Trim MIDI objects
- Group objects
- Mute objects
- Lock objects
- Unlock objects
- Locking options
- Separate MIDI objects according to channels
- Quantization
- Object effects
- Select objects
- Groups
- Move object
- Snap point (Hotspot)
- Object color / name
- Tempo and beat recognition
- Harmony Agent
- Harmony display
- Audio ID
- Timestretch/pitchshift patcher
- Playback / Record menu
- Automation menu
- Effects menu
- CD menu
- View Menu
- Tasks menu
- Online menu
- Help menu
- Preset keyboard shortcuts
- General settings
- Project settings
- Index
Effects menu 433
www.magix.com
sample is reduced to 22.05 kHz, the frequency response of the resulting
sample is reduced to 11.025 kHz. The frequency response is always half of the
resolution specified. For a conversion from a 48 kHz sample to 44.1 kHz, this
loss in quality is not significant, since the human ear only recognizes
frequencies up to 20 kHz. (A resolution of 48 kHz is often only used because
the digital to analog conversion can take place with much higher precision
without a lot of effort.)
Please note that resampling to 44.1 kHz can also be done while recording in
real-time.
The "Playback parameter" window ("P") contains a "Vari-speed" option for
real-time resampling during playback. The "Record" window ("R") lets you
resample to 44.1 kHz in real-time from any of the selected sampling rates.
Reverse
The sample data in the selected range is reversed along the time axis, i.e. the
file will now play backwards with the end placed at the beginning. This can
create very interesting effects, not to mention hidden messages frequently
rumoured to be in various songs....
This function is reversible: if you do not select a new range, activating this
function again resets the original material.
The option is only available when working in destructive editing mode, i.e. on
an HD wave file directly.
Build physical loop
This function utilizes a complex algorithm for optimizing loops in wave projects.
It is useful when samples are to be used for instrumental sounds as well as the
wave table synthesizer.
Before you can process a sample you need to select a range in your sample
that already defines the rough edges of the sample loop. Remember that you
can shift and vary a range during playback to find the best loop position. A
comfortable way to look at the loop positions is by activating the split range
mode (“B”). The sample will be displayed in 3 sections.
To gain an interruption-free loop, the outer limits of the range will be set to
zero. By applying a crossfade to the material at the loop end containing the
sample data in front of the loop beginning, Samplitude 11.5 Producer will
create a "smooth" transition between loop's end and beginning.










