11.5
Table Of Contents
- Copyright
- Preface
- Support
- Before you start
- More about MAGIX
- Introduction
- Tutorial
- Program desktop overview
- Mouse functions and mouse modes
- Button overview
- Functional overview
- Effects and effect plug-ins
- What effects are there, and how are they used?
- Saving effect parameters (preset mechanism)
- Dehisser
- "Sound FX" (object editor, mixer channels, Mixmaster)
- Parametric equalizer (track effects, mixer channels, Mixmaster)
- MAGIX Mastering Suite (Mixmaster)
- Vintage Effects Suite (track effects, mixer channels, mix master)
- Essential FX
- Vandal SE
- Track dynamics
- Track delay/reverb
- Elastic Audio Easy
- General information on the Elastic Audio editor
- Edit window
- Axes labelling and legends
- Fundamentals of the Elastic Audio editor
- Description of all control elements
- Playback control
- Tools in the Elastic Audio easy editor
- Applications of the Elastic Audio easy editor
- Pitch-sliced-objects and VIP objects
- Fundamental frequency analysis correction
- Keyboard commands and mouse-wheel assignments
- Installing VST plug-ins
- Effect calculations
- Samplitude 11.5 Producer as an external effects device
- Automation
- Mixer
- MIDI in Samplitude 11.5 Producer
- MIDI editor
- Notation display, movement, zoom
- Synchronized MIDI editor and VIP screen view
- Multi-object editing (MO editing)
- Using the MIDI editor: Selecting events
- Editing events: Piano roll
- Controller editor
- List editor (midi event list)
- Drum editor
- Score editor
- Opening the score editor
- Score editor modes
- Linear view
- Page view
- Score sheet
- Editing MIDI data in the score sheet
- Adjusting and optimizing the score
- Note allocation in multiple staves
- Multi-voice notation
- MIDI score settings dialog
- Stave settings
- Note display: Interpretation options
- Notation symbols
- Page format settings
- Printing score
- Print notes
- Quantize
- MIDI editor shortcuts
- Software / VST instruments
- Installing VST plug-ins
- Load instruments
- Loading routing settings with software instruments
- Load effects plug-ins
- Route MIDI instrument inputs
- Instruments with multi-channel outputs
- Adjust instrument parameters
- Play and monitor instruments live
- Routing VST instruments using the VSTi manager
- Preset management
- Freezing instruments (freeze)
- Tips on handling virtual instruments
- ReWire
- Surround sound
- Synchronization
- Burning CDs
- Tools and wizards
- File menu
- Edit menu
- Track menu
- Object menu
- Object editor
- MIDI editor
- Wave editing
- Edit
- New MIDI object
- New synth object
- Cut objects
- Copy objects
- Insert objects
- Delete objects
- Duplicate and move
- Duplicate objects multiple
- Build loop object
- Split objects
- Split objects on marker position
- Split objects on marker position
- Trim objects
- Trim MIDI objects
- Group objects
- Mute objects
- Lock objects
- Unlock objects
- Locking options
- Separate MIDI objects according to channels
- Quantization
- Object effects
- Select objects
- Groups
- Move object
- Snap point (Hotspot)
- Object color / name
- Tempo and beat recognition
- Harmony Agent
- Harmony display
- Audio ID
- Timestretch/pitchshift patcher
- Playback / Record menu
- Automation menu
- Effects menu
- CD menu
- View Menu
- Tasks menu
- Online menu
- Help menu
- Preset keyboard shortcuts
- General settings
- Project settings
- Index
424 Effects menu
www.magix.com
material into individual components, individual notes, or beats, which are then
selected via the beat marker.
These "snippets" are then compiled into the new temporal measure. If the
tempo is increased, then individual beats begin overlapping; if it is slowed
down, then short pauses between the beats become audible.
If this algorithm can be used, then it should be, since the time change occurs
without any loss of quality at low CPU strain.
Recommended for:
Samples which can be split into individual notes or beats.
Drum loops, if the beats do not overlap and there is not much reverb.
Definitely not suited for:
Everything else where beat markers do not exist; the algorithm fails completely
and silence is the result.
CPU strain: minimal
Beat marker stretching
This algorithm functions similarly to the standard algorithm. Unlike the previous
algorithm, this one synchronizes the stretched material with the beat markers.
The groove remains perfectly intact, and duplicated or faded-out beats do not
occur. Unlike the "Beat marker based slicing" algorithm, this algorithm doesn't
fail fully when there are no markers, or when the markers are placed
incorrectly, but the synchronization quality may be reduced or contain errors.
In practice, automatic marker generation is usually enough for good results.
You should avoid having beat markers which follow one another very closely
(<1000 samples).
Monophone voice
This is a special timestretching and pitchshifting function for vocal solos,
speech, or solo instruments. The material cannot contain background noise,
and excessive reverb may also be detrimental to its effects. With suitable
material the audio quality is very high.
With the "Use formant correction" option the formants remain the same when
pitchshifting, i.e. the "Mickey Mouse effect" does not occur. This way, realistic
background choirs can be "composed" from just one solo voice. However, the
formants can be shifted by +/- 12 half tones, and vocal distortions can result.










