11.5

Table Of Contents
Effects menu 411
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Effects menu
These menu entries permit access to effects at object level. Nearly all effects
are also available as offline effects (destructive effects), which is why the last
menu item is "Apply effects offline" (exception – Vintage Effects Suite is not
available as an offline effect).
This menu features different options for adding high-quality audio effects to a
wave project.
Notes on destructive effect editing:
Most functions can be applied directly to a VIP object.
Please note that most functions only work within the selected range in the
wave window. To apply the functions to the entire sample, the entire sample
has to be selected (key A, see menu point "Range -> Range all").
Selected objects in VIP projects are changed independently of the selected
range across the entire range (the only exception here is the "Get noise
sample" function).
If you don't want to change the entire object, then the object must be split first
(select the desired range and press "t"). It's a good idea to activate
"Auto-crossfade" mode (key combination B/A) to avoid crackling transitions.
It's even possible to apply an effect to several selected objects. If multiple
objects are selected in the VIP, the effect will be applied to the audio material
referenced by the objects one after the other.
A note regarding the different behavior of RAM and HD wave projects: For
RAM wave projects, you can decide after editing if you want to keep the
changed audio material. So far it has only been changed in the RAM of the
computer.
To keep the result, you have to save the project back to hard disk (key "S").
For HD wave projects, on the other hand, the altered audio material will be
written directly to the hard drive. For testing purposes, it's recommended to
proceed as follows:
Use the preview or test functions of the effects.
At first, use a copy of the audio material. Copy the selected range into the clip
first (key: "C"). Now open or activate the Clip window and then select the
entire clip (Key A). You can now apply your effects to experiment.
The dialog windows for effects included as non-destructive real-time effects in
the mixer can be accessed directly via the mixer. Simply right click on the
respective effect in the mixer to start. This way all the parameters are available
in the mixer as well.