11.5
Table Of Contents
- Copyright
- Preface
- Support
- Before you start
- More about MAGIX
- Introduction
- Tutorial
- Program desktop overview
- Mouse functions and mouse modes
- Button overview
- Functional overview
- Effects and effect plug-ins
- What effects are there, and how are they used?
- Saving effect parameters (preset mechanism)
- Dehisser
- "Sound FX" (object editor, mixer channels, Mixmaster)
- Parametric equalizer (track effects, mixer channels, Mixmaster)
- MAGIX Mastering Suite (Mixmaster)
- Vintage Effects Suite (track effects, mixer channels, mix master)
- Essential FX
- Vandal SE
- Track dynamics
- Track delay/reverb
- Elastic Audio Easy
- General information on the Elastic Audio editor
- Edit window
- Axes labelling and legends
- Fundamentals of the Elastic Audio editor
- Description of all control elements
- Playback control
- Tools in the Elastic Audio easy editor
- Applications of the Elastic Audio easy editor
- Pitch-sliced-objects and VIP objects
- Fundamental frequency analysis correction
- Keyboard commands and mouse-wheel assignments
- Installing VST plug-ins
- Effect calculations
- Samplitude 11.5 Producer as an external effects device
- Automation
- Mixer
- MIDI in Samplitude 11.5 Producer
- MIDI editor
- Notation display, movement, zoom
- Synchronized MIDI editor and VIP screen view
- Multi-object editing (MO editing)
- Using the MIDI editor: Selecting events
- Editing events: Piano roll
- Controller editor
- List editor (midi event list)
- Drum editor
- Score editor
- Opening the score editor
- Score editor modes
- Linear view
- Page view
- Score sheet
- Editing MIDI data in the score sheet
- Adjusting and optimizing the score
- Note allocation in multiple staves
- Multi-voice notation
- MIDI score settings dialog
- Stave settings
- Note display: Interpretation options
- Notation symbols
- Page format settings
- Printing score
- Print notes
- Quantize
- MIDI editor shortcuts
- Software / VST instruments
- Installing VST plug-ins
- Load instruments
- Loading routing settings with software instruments
- Load effects plug-ins
- Route MIDI instrument inputs
- Instruments with multi-channel outputs
- Adjust instrument parameters
- Play and monitor instruments live
- Routing VST instruments using the VSTi manager
- Preset management
- Freezing instruments (freeze)
- Tips on handling virtual instruments
- ReWire
- Surround sound
- Synchronization
- Burning CDs
- Tools and wizards
- File menu
- Edit menu
- Track menu
- Object menu
- Object editor
- MIDI editor
- Wave editing
- Edit
- New MIDI object
- New synth object
- Cut objects
- Copy objects
- Insert objects
- Delete objects
- Duplicate and move
- Duplicate objects multiple
- Build loop object
- Split objects
- Split objects on marker position
- Split objects on marker position
- Trim objects
- Trim MIDI objects
- Group objects
- Mute objects
- Lock objects
- Unlock objects
- Locking options
- Separate MIDI objects according to channels
- Quantization
- Object effects
- Select objects
- Groups
- Move object
- Snap point (Hotspot)
- Object color / name
- Tempo and beat recognition
- Harmony Agent
- Harmony display
- Audio ID
- Timestretch/pitchshift patcher
- Playback / Record menu
- Automation menu
- Effects menu
- CD menu
- View Menu
- Tasks menu
- Online menu
- Help menu
- Preset keyboard shortcuts
- General settings
- Project settings
- Index
Object menu 387
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optimum quality. Without the patcher you would have to search and set the
settings and additional information for each wave file you wish to edit.
The following can be patched:
Algorithms for timestretching/pitchshifting
Time factor/Pitch
Time factor processing (new length/new BPM)
Timestretch/Pitchshift Patcher – Patching
Patches only work if you have opened the Wave Project in destructive Wave
Editing mode and if it is not open in a VIP simultaneously. Moreover, it must
not be open in a virtual project at the same time.
Choose the algorithm you wish to use in the dialog. You can also specify the
tempo of the wave file using the "Time factor" controller.
You can now test the chosen algorithm in conjunction with the "Play/Stop" and
"Play Original" buttons. By clicking on the "Patch" button, Samplitude 11.5
Producer writes the information permanently to the wave file.
Algorithms for timestretching/pitchshifting
In Samplitude 11.5 Producer you can use the "Beat Marker Stretching
(smoothed)", "Smoothed", "Beat Marker Slicing", "Beat Marker Stretching" as
well as "Monophonic Voice" algorithms as well as the "Standard" algorithm for
real-time timestretching.
Detailed information about this is available in "Menu Effects ->
Resampling/Timestretching/Pitchshifting". Use the patcher to save the most
suitable timestretch algorithm for your needs in the wave project so that the
chosen algorithm is used automatically on your wave projects when using
timestretching/pitchshifting.
Beat markers
With beat markers the audio material is synchronized in such a way that the
groove remains perfectly intact. When using the beat marker-based
algorithms, the beat markers are also saved in the wave project.
Hint: Unlike in the timestretching dialog in the "Effects" menu, the patcher is
non-modal, meaning that you can move the beat markers in the wave project
and simultaneously control the result of the timestretching.










