11.5

Table Of Contents
Object menu 361
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Object editor
Use the object editor for object-oriented editing. This way you can quickly and
easily edit each selected object independent of your general settings.
Shortcut: Ctrl + O
MIDI editor
This menu point opens the MIDI editor. Here, the content of the MIDI object
selected in the VIP can be displayed and edited. Here, you can choose from
the matrix editor, drum editor, score editor, event list, and velocity/controller
editor.
If a MIDI object is not selected, you will be asked if you wish to create one. If
you confirm this with "YES", a MIDI object in the current track is created at the
cursor position/start of the range.
Read more about the MIDI editor in the "MIDI editor" chapter.
Wave editing
Opens the wave project (contains audio files) belonging to an object and
displays it in the wave window.
The range corresponds precisely to the part of the audio data which the object
accesses.
You can carry out destructive (offline) editing In the wave window.
Cut and copy functions are available for destructive editing ("Edit" menu) as
well as complex effects ("Effects" menu).
Destructive editing is not necessarily recommended.
If you have duplicated objects, i.e. several objects are using the same audio
data, then all of these objects will have changed when you change the wave
project.