11.5
Table Of Contents
- Copyright
- Preface
- Support
- Before you start
- More about MAGIX
- Introduction
- Tutorial
- Program desktop overview
- Mouse functions and mouse modes
- Button overview
- Functional overview
- Effects and effect plug-ins
- What effects are there, and how are they used?
- Saving effect parameters (preset mechanism)
- Dehisser
- "Sound FX" (object editor, mixer channels, Mixmaster)
- Parametric equalizer (track effects, mixer channels, Mixmaster)
- MAGIX Mastering Suite (Mixmaster)
- Vintage Effects Suite (track effects, mixer channels, mix master)
- Essential FX
- Vandal SE
- Track dynamics
- Track delay/reverb
- Elastic Audio Easy
- General information on the Elastic Audio editor
- Edit window
- Axes labelling and legends
- Fundamentals of the Elastic Audio editor
- Description of all control elements
- Playback control
- Tools in the Elastic Audio easy editor
- Applications of the Elastic Audio easy editor
- Pitch-sliced-objects and VIP objects
- Fundamental frequency analysis correction
- Keyboard commands and mouse-wheel assignments
- Installing VST plug-ins
- Effect calculations
- Samplitude 11.5 Producer as an external effects device
- Automation
- Mixer
- MIDI in Samplitude 11.5 Producer
- MIDI editor
- Notation display, movement, zoom
- Synchronized MIDI editor and VIP screen view
- Multi-object editing (MO editing)
- Using the MIDI editor: Selecting events
- Editing events: Piano roll
- Controller editor
- List editor (midi event list)
- Drum editor
- Score editor
- Opening the score editor
- Score editor modes
- Linear view
- Page view
- Score sheet
- Editing MIDI data in the score sheet
- Adjusting and optimizing the score
- Note allocation in multiple staves
- Multi-voice notation
- MIDI score settings dialog
- Stave settings
- Note display: Interpretation options
- Notation symbols
- Page format settings
- Printing score
- Print notes
- Quantize
- MIDI editor shortcuts
- Software / VST instruments
- Installing VST plug-ins
- Load instruments
- Loading routing settings with software instruments
- Load effects plug-ins
- Route MIDI instrument inputs
- Instruments with multi-channel outputs
- Adjust instrument parameters
- Play and monitor instruments live
- Routing VST instruments using the VSTi manager
- Preset management
- Freezing instruments (freeze)
- Tips on handling virtual instruments
- ReWire
- Surround sound
- Synchronization
- Burning CDs
- Tools and wizards
- File menu
- Edit menu
- Track menu
- Object menu
- Object editor
- MIDI editor
- Wave editing
- Edit
- New MIDI object
- New synth object
- Cut objects
- Copy objects
- Insert objects
- Delete objects
- Duplicate and move
- Duplicate objects multiple
- Build loop object
- Split objects
- Split objects on marker position
- Split objects on marker position
- Trim objects
- Trim MIDI objects
- Group objects
- Mute objects
- Lock objects
- Unlock objects
- Locking options
- Separate MIDI objects according to channels
- Quantization
- Object effects
- Select objects
- Groups
- Move object
- Snap point (Hotspot)
- Object color / name
- Tempo and beat recognition
- Harmony Agent
- Harmony display
- Audio ID
- Timestretch/pitchshift patcher
- Playback / Record menu
- Automation menu
- Effects menu
- CD menu
- View Menu
- Tasks menu
- Online menu
- Help menu
- Preset keyboard shortcuts
- General settings
- Project settings
- Index
Tools and wizards 279
www.magix.com
In Samplitude 11.5 Producer there are two different types of software
synthesizers:
Object synths: These synths build up individual synth objects in Samplitude
11.5 Producer. A corresponding synth object can be moved onto any track
without anything changing on the synthesizer settings. Object synths are the
Drum & Bass machine, BeatBox 2, Atmos, Vita, LiViD, and Robota.
Note: Object synths can also use object effects. Open the object editor (view
page 75) via the corresponding object's context menu.
Track synths: These synths do not form any individual synth objects in
Samplitude 11.5 Producer, but"normal" MIDI objects instead. They correspond
to the function of external hardware synthesizers or VSTi plug-ins, which are
also controlled via MIDI. Like all MIDI objects, they are dependent on the track,
that is, the corresponding track synth is specified in the MIDI track settings.
Correspondingly, the track synths can also be selected in the track editor and
modified. Vita and Revolta belong to this type of software synthesizer.
Programming the synth object
Depending on the plug-in, various functions to create and control sound can
be applied via the operating console. Please read the following chapters
pertaining to the individual synthesizers in this regard.
To monitor programming, playback can be started and stopped at any time
with the space bar while the operating console is open. If the synth plug-in has
its own play button (e.g. the beat box), then it will start the plug-in solo without
playing the other tracks of the arrangement as well.
Arranging the synth object
Once you have finished programming the melodies or rhythms of the synth
object, you can close the operating console and arrange the synth objects on
the tracks. They can be stretched or compressed, faded in and out, turned
down or up, etc. with the help of handles: These steps are the same for all
objects.
The operating console of every synth object can be reopened at a later stage
by double clicking or via the synth button if you would like to reprogram the
object. In addition, you can drag as many other synth objects of the same
software synthesizer as you like onto the tracks and program them separately.










