11.5
Table Of Contents
- Copyright
- Preface
- Support
- Before you start
- More about MAGIX
- Introduction
- Tutorial
- Program desktop overview
- Mouse functions and mouse modes
- Button overview
- Functional overview
- Effects and effect plug-ins
- What effects are there, and how are they used?
- Saving effect parameters (preset mechanism)
- Dehisser
- "Sound FX" (object editor, mixer channels, Mixmaster)
- Parametric equalizer (track effects, mixer channels, Mixmaster)
- MAGIX Mastering Suite (Mixmaster)
- Vintage Effects Suite (track effects, mixer channels, mix master)
- Essential FX
- Vandal SE
- Track dynamics
- Track delay/reverb
- Elastic Audio Easy
- General information on the Elastic Audio editor
- Edit window
- Axes labelling and legends
- Fundamentals of the Elastic Audio editor
- Description of all control elements
- Playback control
- Tools in the Elastic Audio easy editor
- Applications of the Elastic Audio easy editor
- Pitch-sliced-objects and VIP objects
- Fundamental frequency analysis correction
- Keyboard commands and mouse-wheel assignments
- Installing VST plug-ins
- Effect calculations
- Samplitude 11.5 Producer as an external effects device
- Automation
- Mixer
- MIDI in Samplitude 11.5 Producer
- MIDI editor
- Notation display, movement, zoom
- Synchronized MIDI editor and VIP screen view
- Multi-object editing (MO editing)
- Using the MIDI editor: Selecting events
- Editing events: Piano roll
- Controller editor
- List editor (midi event list)
- Drum editor
- Score editor
- Opening the score editor
- Score editor modes
- Linear view
- Page view
- Score sheet
- Editing MIDI data in the score sheet
- Adjusting and optimizing the score
- Note allocation in multiple staves
- Multi-voice notation
- MIDI score settings dialog
- Stave settings
- Note display: Interpretation options
- Notation symbols
- Page format settings
- Printing score
- Print notes
- Quantize
- MIDI editor shortcuts
- Software / VST instruments
- Installing VST plug-ins
- Load instruments
- Loading routing settings with software instruments
- Load effects plug-ins
- Route MIDI instrument inputs
- Instruments with multi-channel outputs
- Adjust instrument parameters
- Play and monitor instruments live
- Routing VST instruments using the VSTi manager
- Preset management
- Freezing instruments (freeze)
- Tips on handling virtual instruments
- ReWire
- Surround sound
- Synchronization
- Burning CDs
- Tools and wizards
- File menu
- Edit menu
- Track menu
- Object menu
- Object editor
- MIDI editor
- Wave editing
- Edit
- New MIDI object
- New synth object
- Cut objects
- Copy objects
- Insert objects
- Delete objects
- Duplicate and move
- Duplicate objects multiple
- Build loop object
- Split objects
- Split objects on marker position
- Split objects on marker position
- Trim objects
- Trim MIDI objects
- Group objects
- Mute objects
- Lock objects
- Unlock objects
- Locking options
- Separate MIDI objects according to channels
- Quantization
- Object effects
- Select objects
- Groups
- Move object
- Snap point (Hotspot)
- Object color / name
- Tempo and beat recognition
- Harmony Agent
- Harmony display
- Audio ID
- Timestretch/pitchshift patcher
- Playback / Record menu
- Automation menu
- Effects menu
- CD menu
- View Menu
- Tasks menu
- Online menu
- Help menu
- Preset keyboard shortcuts
- General settings
- Project settings
- Index
Synchronization 237
www.magix.com
Synchronization
Synchronization is very important to an audio system, since it is necessary to
align playback and recording speeds of different system components.
Synchronization enables studio equipment such as tape machines, drum
computers, video recorders, or sequencers to be linked with different formats
like MIDI clock, MIDI timecode, or SMPTE timecode so that all of the devices
run at precisely the same time.
Samplitude 11.5 Producer can be configured to as the master or slave within a
synchronization system. As a master program, it generates the necessary
timing information required for other system components; as slave. Samplitude
11.5 Producer receives the timecode data to follow during playback or
recording.
Clock on digital systems
In case digital signal flows are processed, e.g. via ADAT, SPDIF, or MADI, it is
important to define a clock reference within the overall system. The clock
signal is transferred via Blackburst, World Clock, or the digital input, and it may
be received by the receiving or playback computer. External devices such as
converters or mixers may also provide a clock reference. For these systems,
there can be only one master but several slaves.
Note: Don't confuse (Word) clock with timecode. The clock signal is only a
digital pulse for comparison of the timing between the connected devices and
to keep the bit rate constant. This enables transmission errors to be prevented.
Professional digital audio devices normally feature a word clock input and are
able to generate and receive a clock signal.
Time-related synchronization of projects
For more complicated configurations, it is usually necessary to connect various
audio and video systems via absolute time references. This enables them to
operate according to the behavior of the master, and the timecode information
(transport and progress) is implemented correspondingly.
Synchronization formats
There are different types of synchronization formats. In the synchronization
format you will find slave device information about the start position, start and










