11.5
Table Of Contents
- Copyright
- Preface
- Support
- Before you start
- More about MAGIX
- Introduction
- Tutorial
- Program desktop overview
- Mouse functions and mouse modes
- Button overview
- Functional overview
- Effects and effect plug-ins
- What effects are there, and how are they used?
- Saving effect parameters (preset mechanism)
- Dehisser
- "Sound FX" (object editor, mixer channels, Mixmaster)
- Parametric equalizer (track effects, mixer channels, Mixmaster)
- MAGIX Mastering Suite (Mixmaster)
- Vintage Effects Suite (track effects, mixer channels, mix master)
- Essential FX
- Vandal SE
- Track dynamics
- Track delay/reverb
- Elastic Audio Easy
- General information on the Elastic Audio editor
- Edit window
- Axes labelling and legends
- Fundamentals of the Elastic Audio editor
- Description of all control elements
- Playback control
- Tools in the Elastic Audio easy editor
- Applications of the Elastic Audio easy editor
- Pitch-sliced-objects and VIP objects
- Fundamental frequency analysis correction
- Keyboard commands and mouse-wheel assignments
- Installing VST plug-ins
- Effect calculations
- Samplitude 11.5 Producer as an external effects device
- Automation
- Mixer
- MIDI in Samplitude 11.5 Producer
- MIDI editor
- Notation display, movement, zoom
- Synchronized MIDI editor and VIP screen view
- Multi-object editing (MO editing)
- Using the MIDI editor: Selecting events
- Editing events: Piano roll
- Controller editor
- List editor (midi event list)
- Drum editor
- Score editor
- Opening the score editor
- Score editor modes
- Linear view
- Page view
- Score sheet
- Editing MIDI data in the score sheet
- Adjusting and optimizing the score
- Note allocation in multiple staves
- Multi-voice notation
- MIDI score settings dialog
- Stave settings
- Note display: Interpretation options
- Notation symbols
- Page format settings
- Printing score
- Print notes
- Quantize
- MIDI editor shortcuts
- Software / VST instruments
- Installing VST plug-ins
- Load instruments
- Loading routing settings with software instruments
- Load effects plug-ins
- Route MIDI instrument inputs
- Instruments with multi-channel outputs
- Adjust instrument parameters
- Play and monitor instruments live
- Routing VST instruments using the VSTi manager
- Preset management
- Freezing instruments (freeze)
- Tips on handling virtual instruments
- ReWire
- Surround sound
- Synchronization
- Burning CDs
- Tools and wizards
- File menu
- Edit menu
- Track menu
- Object menu
- Object editor
- MIDI editor
- Wave editing
- Edit
- New MIDI object
- New synth object
- Cut objects
- Copy objects
- Insert objects
- Delete objects
- Duplicate and move
- Duplicate objects multiple
- Build loop object
- Split objects
- Split objects on marker position
- Split objects on marker position
- Trim objects
- Trim MIDI objects
- Group objects
- Mute objects
- Lock objects
- Unlock objects
- Locking options
- Separate MIDI objects according to channels
- Quantization
- Object effects
- Select objects
- Groups
- Move object
- Snap point (Hotspot)
- Object color / name
- Tempo and beat recognition
- Harmony Agent
- Harmony display
- Audio ID
- Timestretch/pitchshift patcher
- Playback / Record menu
- Automation menu
- Effects menu
- CD menu
- View Menu
- Tasks menu
- Online menu
- Help menu
- Preset keyboard shortcuts
- General settings
- Project settings
- Index
Surround sound 235
www.magix.com
The mirror axis is the y-axis.
XY-Sym.
The following applies to stereo signals: The left-hand and right-hand channels
are aligned symmetrically to the x and the y-axes. This enables a stereo signal
to be panned very easily from to front L / Surround R.
The following applies to mono signals: In addition to the original mono source
a second (mono) mirror sound source of this signal is positioned. This is
mirror-symmetrical to the original course with regard to the x and y-axes.
Parallel
The following applies to stereo signals: The left-hand and right-hand channels
are kept at a constant distance to one another and shifted parallel to one
another during movements. If "Ctrl" is held down the distance between the two
sound sources can be altered.
The following applies to mono signals: The original and the mirror sound
sources are kept at a constant distance to one another and shifted parallel to
one another during movements. If "Ctrl" is held down the distance between the
two sound sources can be altered.
Stereo thru
The following applies to stereo signals: The same level shares as with a mono
source are sent to the various channels, depending on the position of the
sound source. However, for all left-hand channels only the left-hand signal is
used, for the right-hand channels only the right-hand signal, and for the center
and LFE channels the mono proportion.
The following applies to mono signals: No special function, identical with
mono mode.
Automation of twin-channel Surround
Surround panorama module
Panning movements in track-related Surround panning can be automated. For
this purpose, first the automation is switched on in the Surround panorama
module. This can also be done by pressing the button of the relevant track in
the VIP window. If the sound source is moved during the playing process, this
movement is recorded and shown in the VIP as a curve. Later editing of this
curve is possible with the Panorama drawing mode of the mouse in the VIP.










