11.5
Table Of Contents
- Copyright
- Preface
- Support
- Before you start
- More about MAGIX
- Introduction
- Tutorial
- Program desktop overview
- Mouse functions and mouse modes
- Button overview
- Functional overview
- Effects and effect plug-ins
- What effects are there, and how are they used?
- Saving effect parameters (preset mechanism)
- Dehisser
- "Sound FX" (object editor, mixer channels, Mixmaster)
- Parametric equalizer (track effects, mixer channels, Mixmaster)
- MAGIX Mastering Suite (Mixmaster)
- Vintage Effects Suite (track effects, mixer channels, mix master)
- Essential FX
- Vandal SE
- Track dynamics
- Track delay/reverb
- Elastic Audio Easy
- General information on the Elastic Audio editor
- Edit window
- Axes labelling and legends
- Fundamentals of the Elastic Audio editor
- Description of all control elements
- Playback control
- Tools in the Elastic Audio easy editor
- Applications of the Elastic Audio easy editor
- Pitch-sliced-objects and VIP objects
- Fundamental frequency analysis correction
- Keyboard commands and mouse-wheel assignments
- Installing VST plug-ins
- Effect calculations
- Samplitude 11.5 Producer as an external effects device
- Automation
- Mixer
- MIDI in Samplitude 11.5 Producer
- MIDI editor
- Notation display, movement, zoom
- Synchronized MIDI editor and VIP screen view
- Multi-object editing (MO editing)
- Using the MIDI editor: Selecting events
- Editing events: Piano roll
- Controller editor
- List editor (midi event list)
- Drum editor
- Score editor
- Opening the score editor
- Score editor modes
- Linear view
- Page view
- Score sheet
- Editing MIDI data in the score sheet
- Adjusting and optimizing the score
- Note allocation in multiple staves
- Multi-voice notation
- MIDI score settings dialog
- Stave settings
- Note display: Interpretation options
- Notation symbols
- Page format settings
- Printing score
- Print notes
- Quantize
- MIDI editor shortcuts
- Software / VST instruments
- Installing VST plug-ins
- Load instruments
- Loading routing settings with software instruments
- Load effects plug-ins
- Route MIDI instrument inputs
- Instruments with multi-channel outputs
- Adjust instrument parameters
- Play and monitor instruments live
- Routing VST instruments using the VSTi manager
- Preset management
- Freezing instruments (freeze)
- Tips on handling virtual instruments
- ReWire
- Surround sound
- Synchronization
- Burning CDs
- Tools and wizards
- File menu
- Edit menu
- Track menu
- Object menu
- Object editor
- MIDI editor
- Wave editing
- Edit
- New MIDI object
- New synth object
- Cut objects
- Copy objects
- Insert objects
- Delete objects
- Duplicate and move
- Duplicate objects multiple
- Build loop object
- Split objects
- Split objects on marker position
- Split objects on marker position
- Trim objects
- Trim MIDI objects
- Group objects
- Mute objects
- Lock objects
- Unlock objects
- Locking options
- Separate MIDI objects according to channels
- Quantization
- Object effects
- Select objects
- Groups
- Move object
- Snap point (Hotspot)
- Object color / name
- Tempo and beat recognition
- Harmony Agent
- Harmony display
- Audio ID
- Timestretch/pitchshift patcher
- Playback / Record menu
- Automation menu
- Effects menu
- CD menu
- View Menu
- Tasks menu
- Online menu
- Help menu
- Preset keyboard shortcuts
- General settings
- Project settings
- Index
Software / VST instruments 229
www.magix.com
temporarily. You retain full control over the MIDI objects of this track, which
can be restored (“de-frozen”) at any time.
To “freeze” an instrument, select the “Track freeze” option in the track menu
(Ctrl + Shift + F). After a short processing time, all MIDI and audio objects are
replaced by a single, resource-friendly, 32-bit stereo audio object, which is
now played back instead of the original object and the instrument. The existing
automation data and track effects are already included in this freeze object.
The actual instrument of this track is no longer addressed by MIDI files of this
track and can even be deactivated, provided that it is not used by other MIDI
tracks.
Select “Track unfreeze” (Ctrl + Shift + U) to change the original MIDI data at a
later point in time that was "frozen”. The track is now returned to the state in
which it was "frozen", but again requires the initial CPU power for processing
the instrument.
Alternatively, you can use the feature “Edit track freeze”. In this case, a new
single-track VIP is opened with the original track. This track cannot be played
together with your arrangement. As soon as you save this project, a new
freeze object is processed and included in the original project.
Freeze also works with single outputs in different tracks than the main output
track (instrument outputs 1+2). You can also freeze these tracks if they do not
contain MIDI information and do not hold objects. The MIDI data that has been
routed to the track or to the individual output of the instrument automatically
creates an audio file that is now played instead of the original instrument. In
order to prevent double playback of the data, deactivate the single output of
the instrument manually in the frozen track.
To edit freeze data you cannot only use the "Track freeze edit" function, since
there is no MIDI data available on this track that could be edited. Therefore,
“unfreeze” the track and edit the MIDI data of the send track. You can then
refreeze the track.
Note: As long as the instrument is not entirely unloaded from the track it
remains loaded into the RAM memory of the system. Samplers or instruments
that require considerable amounts of memory also require this when their insert
tracks have been frozen.










