11.5

Table Of Contents
220 Software / VST instruments
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Hide instrument output tracks in arrangement: All newly created output tracks
of this instrument are hidden in the arranger but still appear in the mixer
window. This setting should be used if an instrument's individual outputs are
controlled by a single MIDI file, and therefore do not contain objects or
information in the arranger window.
Hint: Please note that a virtual synthesizer's audio output can usually be
created, edited, and mixed in the same track as the MIDI data the instrument is
receiving. Among other things, this results in a double use of the volume fader
which, on the one hand, controls velocity or MIDI volume (CC7), and on the
other the audio level. These are not identical parameters. For instance, you can
include a MIDI instrument played with high velocity quietly in the mix and vice
versa. You can, therefore, optionally assign the volume fader differently. To do
this, right click on the track's volume fader.
Load effects plug-ins
Effects plug-ins can be used at track, object, and master level.
Apply plug-ins at wave level
The menu "Offline effects -> DirectX/VST plug-ins (view page 358)" lets you
calculate the
plug-in effects directly into the audio material. During virtual wave
editing, the plug-ins will be loaded into the mixer's master area (view page
222).
Note! Destructive editing of audio material can not be undone! It's better to
use the real-time effects via the object editor or the mixer.
Load plug-ins at object level
You can apply effects plug-ins at object level via "Real-time effects -> Object
DirectX/VST plug-ins" menu or via the object editor.
Object editor
Double click an audio object and select the "Object effects" view.
Under "Plug-ins", click on a plug-in slot's little arrow.
The plug-ins in the menu are now available to you.
"Real-time effects" menu