11.5
Table Of Contents
- Copyright
- Preface
- Support
- Before you start
- More about MAGIX
- Introduction
- Tutorial
- Program desktop overview
- Mouse functions and mouse modes
- Button overview
- Functional overview
- Effects and effect plug-ins
- What effects are there, and how are they used?
- Saving effect parameters (preset mechanism)
- Dehisser
- "Sound FX" (object editor, mixer channels, Mixmaster)
- Parametric equalizer (track effects, mixer channels, Mixmaster)
- MAGIX Mastering Suite (Mixmaster)
- Vintage Effects Suite (track effects, mixer channels, mix master)
- Essential FX
- Vandal SE
- Track dynamics
- Track delay/reverb
- Elastic Audio Easy
- General information on the Elastic Audio editor
- Edit window
- Axes labelling and legends
- Fundamentals of the Elastic Audio editor
- Description of all control elements
- Playback control
- Tools in the Elastic Audio easy editor
- Applications of the Elastic Audio easy editor
- Pitch-sliced-objects and VIP objects
- Fundamental frequency analysis correction
- Keyboard commands and mouse-wheel assignments
- Installing VST plug-ins
- Effect calculations
- Samplitude 11.5 Producer as an external effects device
- Automation
- Mixer
- MIDI in Samplitude 11.5 Producer
- MIDI editor
- Notation display, movement, zoom
- Synchronized MIDI editor and VIP screen view
- Multi-object editing (MO editing)
- Using the MIDI editor: Selecting events
- Editing events: Piano roll
- Controller editor
- List editor (midi event list)
- Drum editor
- Score editor
- Opening the score editor
- Score editor modes
- Linear view
- Page view
- Score sheet
- Editing MIDI data in the score sheet
- Adjusting and optimizing the score
- Note allocation in multiple staves
- Multi-voice notation
- MIDI score settings dialog
- Stave settings
- Note display: Interpretation options
- Notation symbols
- Page format settings
- Printing score
- Print notes
- Quantize
- MIDI editor shortcuts
- Software / VST instruments
- Installing VST plug-ins
- Load instruments
- Loading routing settings with software instruments
- Load effects plug-ins
- Route MIDI instrument inputs
- Instruments with multi-channel outputs
- Adjust instrument parameters
- Play and monitor instruments live
- Routing VST instruments using the VSTi manager
- Preset management
- Freezing instruments (freeze)
- Tips on handling virtual instruments
- ReWire
- Surround sound
- Synchronization
- Burning CDs
- Tools and wizards
- File menu
- Edit menu
- Track menu
- Object menu
- Object editor
- MIDI editor
- Wave editing
- Edit
- New MIDI object
- New synth object
- Cut objects
- Copy objects
- Insert objects
- Delete objects
- Duplicate and move
- Duplicate objects multiple
- Build loop object
- Split objects
- Split objects on marker position
- Split objects on marker position
- Trim objects
- Trim MIDI objects
- Group objects
- Mute objects
- Lock objects
- Unlock objects
- Locking options
- Separate MIDI objects according to channels
- Quantization
- Object effects
- Select objects
- Groups
- Move object
- Snap point (Hotspot)
- Object color / name
- Tempo and beat recognition
- Harmony Agent
- Harmony display
- Audio ID
- Timestretch/pitchshift patcher
- Playback / Record menu
- Automation menu
- Effects menu
- CD menu
- View Menu
- Tasks menu
- Online menu
- Help menu
- Preset keyboard shortcuts
- General settings
- Project settings
- Index
Mixer 169
www.magix.com
Reset aux: Resets all aux shares of the channel strips to their default values (=
no aux share).
Reset EQ: Resets all equalizer settings.
Reset peaks: Resets the LED peak meters (peak hold display).
Reset FX: Resets all effect parameters to the default settings so that effects
can no longer be processed.
Buses and routing
AUX buses
An AUX bus is a collecting bus combining all signals of the corresponding
"AUX sends" of the individual channels. AUX buses are usually used for
controlling real-time effects via the volume curve. For this purpose, part of the
signal of the desired mixer channel is sent to the AUX bus ("AUX send") and
effects are added. The AUX bus fader represents the "AUX return". This means
that the higher the volume of the AUX bus, the more effects in the mix will be
audible.
Hint: The AUX tracks contained in the VIP tracks are usually not objects. They
only provide dynamic effects to other tracks.
Submix buses
A submix bus combines several tracks. It controls the volume, panorama, and
effects settings of all tracks that are “routed” to the submix bus. For example,
all drum tracks (hi-hat track, bass drum track, etc.) can be combined to one
submix bus so that the entire drum kit can be controlled via the volume
controller of the submix bus.
Working method
An AUX/a submix bus can be created in the mixer at any time. To insert a
submix bus after all channels, right click on the number of the last channel
shown in the mixer. In the appearing context menu, select "Insert Tracks ->
New submix bus". If the output of several previous channels is now routed
through this bus, the volume of all of these can be controlled centrally through
the new bus. If you have created an AUX bus with "Insert Tracks -> New AUX
bus", you can channel the signals of the previously created AUX sections into
the the newly created AUX bus. AUX buses are also the target for AUX sends
with a lower channel number.










