11.5

Table Of Contents
136 Effects and effect plug-ins
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Effects units may be selectively operated one behind the
other (serial) or parallel. Switching may be changed via the
mode switch.
The following algorithms & effects are available:
Mono Delay (msec & tempo sync): Selectable as a simple delay with freely
adjustable delay time or synched to the sequencer tempo with a musical
raster. In case of higher feedback values, a reduction of the damping
frequency is required to provide natural echo sound.
Stereo Delay (msec & tempo sync): Features two models, just like mono
delay. Repetitions may take place on separate channels (feedback controller
to the right: dual delay) or in ping-pong mode (controller to the left), in which
case the signal alternates between the sides.
Chorus: Produces a typical "floating/shimmering sound" via modulated
detuning of a signal to "thicken" the sound or spread it across the stereo field.
Detuning is achieved via a short delay, the length of which may be varied via
the modulation. This produces the so-called "Doppler" effect and broadens
the signal.
Flanger: Similar in terms of the algorithm that is applied to chorus, but
different in that the delay time is significantly lower and delay works via
repetitions (feedback). The flanger sounds more cutting and up-front than
chorus.
Phaser: A modulation effect just like chorus & flanger, but in this case no
detuning takes place. Filter components periodically alter the signal's "phase
response" (principle of the "phase shifter"). When mixed into the original,
characteristic notches are produced in the frequency spectrum response
(comb filter effects).
Room Reverb/Hall Reverb: Reverb offers realistic simulation of realistic
reverberation. Room creates the impression of a small to mid-sized recording
room, while reverb produces the impression of a concert hall. A particular is
that both effects algorithms provide a modulation parameter, which may
remove possible resonance at low dosages and can produce a soft chorus
effect at higher values.
Vintage Plate Reverb: The algorithms used in this type of reverb are quite
similar to the ones that popular hardware effects units back in the 80s used to
emulate that certain dense space of reverb plates. The resulting sound is
correspondingly "wide", spacial and responds very directly, with immediate
dispersion and no single echoes. Modulation of the reverb tail is also possible
here, to minimize the typical ringing of the underlying metal-plate model.
LoFi: Depending on its setting, this algorithm adds grit to the sound or a
certain measure of signal destruction. Turn down the internal sample rate as
much as you like to steal a few bits from the sound's resolution. Definitely an
unconventional method...