11.0

Table Of Contents
Effects and effect plug-ins 95
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Effects and effect plug-ins
Samplitude 11 Producer contains many high-quality effects and
effects plug-ins (MAGIX plug-ins) as well as interfaces for external
VST plug-ins and DirectX plug-ins.
What effects are there, and how are they
used?
There is generally a difference between the effects types. The
following effects occur in Samplitude 11 Producer:
Real-time effects: These effects are also referred to as "non-
destructive" or "virtual" effects, and they are added to the original
sound while it is played. This means that the original file remains
unchanged on the hard drive.
Offline effects: These effects are also called "destructive effects",
and they are added to the audio file before it is played; either the
original file is changed, or a copy is created on the hard drive for
working with.
These effects are independent effects modules, i.e. they are provided
by third party vendors or programmers. In Samplitude 11 Producer
we distinguish between three types of effects plug-ins: "MAGIX plug-
ins", "DirectX plug-ins", and "VST plug-ins".
The area of application is a further criteria for effects. The following
are integrated into Samplitude 11 Producer:
Object effects (can be accessed via the object editor or the "Real-
time effects" menu)
wave effects (can be accessed via the "Offline effects" menu)
Track effects (can be accessed via the trackbox plug-in selection
button or the trackbox plug-in)
Mixer channel effects (can be accessed via the "Insert" section of
the mixer): These real-time effects affect track effects the same way
as complete tracks.
AUX effects: (accessible via the track editor and trackbox): These
effects can be installed identically for several tracks, or individually.