11.0

Table Of Contents
84 Functional overview
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Working in wave projects
A wave project contains the audio files. Objects in VIP refer to these
audio files.
Access the wave project via the respective wave window.
When a VIP is open, you can’t normally see the wave window. In
order to view it as an icon, activate the ”wave project as icon” option
in the menu window. To hide it again, select ”Hide wave project”.
The name of the wave project is in the title bar of the wave window
along with the bit resolution, the length of the sample, and the
resulting memory requirements. To activate a wave project, the
appropriate window must be clicked with the mouse. Samplitude 11
Producer can administer many wave projects on screen
simultaneously.
Virtual wave editing
Samplitude 11 Producer now offers real non-destructive (virtual) wave
editing. Basically, wave project edits are saved in a virtual domain as
long as editing is being processed. This saves an enormous amount
of time when editing waves!
In order to start non-destructive wave editing, deactivate the settings
in "Options -> Project properties -> Destructive wave editing mode”.
When you select ”wave editing”, the wave project will by default be
set to non-destructive editing mode.
Selecting ”Destructive edit” confines the wave project to destructive
wave editing mode.
In the title bar of the wave window you can always see which wave
editing mode (destructive or non-destructive) you are currently
working in. The wave project in the image above is thus in destructive
mode.