11.0

Table Of Contents
78 Functional overview
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Fade in / Fade out and object volume
The object handle in the top center can be used to set the object
volume. The exact volume level in dB during the change is visible in
the pop up window at the object.
The top left and right-hand handles of the object change the fade in
and fade out settings of the object.
Since these changes are applied in real time during playback of the
project, then the original audio material is left intact. This allows easy
set up of fades and volume levels without having to fear data loss.
The curve types when fading in and out can be set in the crossfade
editor.
Overlapping objects
A track (channel) can only play back one object at a time.
If one object is moved over another object, then the previous object
is partially or completely taken out of the playback list (much like one
sheet of paper covers another partially or completely). The invisible
part of a covered object will not be audible. By moving the covering
object out of the way, the covered section or the complete object can
be made audible again. To create a crossfade between two objects
that are intersecting each other, the crossfade editor in the "Edit"
menu can be used.
Object editor