11.0
Table Of Contents
- Copyright
- Preface
- Support
- Before you start
- MAGIX News Center
- Introduction
- Tutorial
- Program desktop overview
- Mouse functions and mouse modes
- Button overview
- Functional overview
- Effects and effect plug-ins
- What effects are there, and how are they used?
- Saving effect parameters (preset mechanism)
- Dehisser
- Sound FX (object editor, mixer channels, mixmaster)
- Parametric equalizer (mixer channels, mix master)
- MAGIX Mastering Suite
- Vintage Effects Suite (track effects, mixer channels, mix ma
- Essential FX
- Vandal
- Track dynamics (track effects, mixer channels)
- Track delay/reverb (track effects)
- Elastic Audio easy
- Installation of VST plug-ins
- Effect calculations
- Samplitude 11 Producer as an external effects device
- Automation
- Mixer
- MIDI in Samplitude 11 Producer
- MIDI editor
- Software / VST instruments
- Installation of VST plug-ins
- Load instruments
- Routing settings during software instrument loading
- Load effects plug-ins
- Route MIDI instrument inputs
- Instruments with multi-channel outputs
- Adjust instrument parameters
- Play and monitor instruments live
- Routing of VST instruments using the VSTi manager.
- Preset management
- Freezing instruments (freeze)
- Tips on handling virtual instruments
- ReWire
- Synth objects
- Auto Jam Session
- Managers
- Surround sound
- Burning CDs
- File menu
- New Virtual Project (VIP)
- Open
- Load / Import
- Save project
- Save project as
- Save complete VIP in
- Save project as template
- Burn project backup on CD
- Save object
- Save session
- Rename project
- Delete HD wave project
- Delete virtual projects
- Export audio
- Make podcast
- Batch processing
- Connect to the Internet
- FTP download
- Send project via email
- Close project
- Exit
- Edit menu
- Menu view
- Track menu
- Object menu
- Range menu
- Effects menu
- Tools menu
- Playback / Record menu
- Menu tempo
- MIDI menu
- New MIDI object
- New MIDI track
- MIDI editor
- MIDI object editorCtrl + O
- Glue MIDI objects
- Trim MIDI objects
- MIDI bouncing
- Separate MIDI objects according to channels
- MIDI quantization (start and length)
- MIDI start quantization
- MIDI length quantization
- Cancel MIDI quantization
- Track information
- Track MIDI record
- VST instrument editor
- Metronome active
- Metronome settings
- MIDI settings
- MIDI record modes
- MIDI panic – All notes off
- CD menu
- Load audio CD track(s)
- Set track
- Set subindex
- Set pause
- Set CD end
- Set track markers automatically
- Set track indices on object edges
- Remove index
- Remove all indices
- Make CD
- Show CD-R drive information
- Show CD-R disc information
- CD track options
- CD disc options
- CD text / MPEG ID3 editor
- Set pause time
- Set start pause time
- CD arrange mode
- Get CD info (FreeDB Internet)
- FreeDB options
- Audio ID
- Options menu
- Window menu
- Tasks menu
- Online menu
- Help menu
- Preset keyboard shortcuts
- General settings
- Project settings
- Index
Tutorial 45
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Exception: Vita (and all associated Vita instruments) and Revolta 2
remain coupled in the track where they are placed. They are
controlled via MIDI objects.
Experiment with the various synthesizers in Samplitude 11 Producer
to discover the possibilities.
Editing objects
Editing objects is the same for all object types. The following options
are equally available for audio objects, synth objects, and MIDI
objects
• Many object edits require the objects to be selected first. Individual
objects are highlighted with a mouse-click. Multiple objects can be
selected when the "Shift" key is held depressed. You can also click
and drag out a rectangle to select multiple objects. All objects
contained therein will be selected ("rubber band selection").
• All objects in the VIP can be shortened or looped by moving the
mouse to one of the lower corners of the object until it turns into a
stretch symbol. You can now reduce the size of the object. Any
disturbing passages at the beginning or end of the recording can be
removed simply by moving the ends inwards.
• If the option "Create looped object" is activated in the top menu bar
under "Object", you can stretch the object with the right handle. Use
this feature to create entire rhythm tracks from short drum samples
by simply stretching the object apart.
• At the top corners of every object there are two fade handles that
can be adjusted to fade an object in or out. The handle at the top
center can be used to adjust the volume of the objects.
• Several objects can be combined with others to make up a group, to
avoid the objects being unintentionally moved out of relation to each
other. First mark the individual objects. Next, click in the toolbar on
the "Group" symbol.
• All objects can be split into multiple objects. Select the option "Split
objects" in the "Edit" menu (or press "T" on the keyboard). The
selected object will be split at the position of the playback marker.










