11.0

Table Of Contents
378 Effects menu
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Recommended for:
Orchestra instruments: String instruments, wind instruments, etc.
Speech, single voice, and multi-voice sections
Speech with background noise like video sound, etc.
Synthesizer areas, guitars, etc.
Not suited for:
Stereo mix
Drum loops, percussion
CPU strain: very high
Beat marker slicing
This mode focuses on customizing drum loops, but can also be used
on other material like monophonic bass runs or sequencer lines. The
algorithm splits the material into individual components, individual
notes, or beats, which are then selected via the beat marker.
These "snippets" are then compiled into the new temporal measure.
If the tempo is increased, then individual beats begin overlapping; if it
is slowed down, then short pauses between the beats become
audible.
If this algorithm can be used, then it should be, since the time change
occurs without any loss of quality at low CPU strain.
Recommended for:
Samples which can be split into individual notes or beats.
Drum loops, if the beats do not overlap and there is not much
reverb.
Definitely not suited for:
Everything else where beat markers do not exist; the algorithm fails
completely and silence is the result.
CPU strain: minimal