11.0

Table Of Contents
354 Object menu
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Wave editing
Opens the wave project (contains audio files) belonging to an object
and displays it in the wave window.
The range corresponds precisely to the part of the audio data which
the object accesses.
You can carry out destructive (offline) editing In the wave window.
Cut and copy functions are available for destructive editing ("Edit"
menu) as well as complex effects ("Effects" menu).
Destructive editing is not necessarily recommended.
If you have duplicated objects, i.e. several objects are using the same
audio data, then all of these objects will have changed when you
change the wave project.
Please note that the cut and copy processes, fades, crossfades, etc.
can be performed much more elegantly and more quickly as non-
destructive virtual projects.
Almost every effect can be used on objects directly in the virtual
project.
Please also note that it is better to work in single-track virtual projects
even if you only want to edit wave files in Samplitude 11 Producer.
You can quickly and conveniently perform all editing operations here.
If you have to use longer wave files, you have to wait after each
editing sequence until the audio data has been copied to the hard
drive. However, you can work considerably faster if you use virtual
projects.
With the "Trackbouncing" function ("Tools" menu), you can create a
new wave file from the virtual project.