11.0

Table Of Contents
350 Object menu
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Locking options
The dialog opens displaying the Locking options (see page 492).
Move object
This menu contains functions for moving the objects themselves and
also for moving the wave project within the object. There are also
other functions for moving a crosswire between two objects and for
changing the loudness of the object.
This menu mainly exists for issuing keyboard commands (visible next
to the entries themselves in the menu) and can be changed using the
“Keyboard shortcuts and menu editing” function.
In the picture shown here the menu contains the standard settings for
the keyboard commands.
Commands for moving objects can also be found in the lower toolbar
(range bar).
Object to play cursor position
This moves the selected object to the actual play cursor position.
Object to original time position
This moves the selected object to the original position where the
material was originally recorded. This is often helpful if an object was
accidentally moved.
Set new original time position
The current object position is used to reset the original position
attribute for the object. This is also used in the take manager.
Mute objects
The selected objects will be muted.