11.0
Table Of Contents
- Copyright
- Preface
- Support
- Before you start
- MAGIX News Center
- Introduction
- Tutorial
- Program desktop overview
- Mouse functions and mouse modes
- Button overview
- Functional overview
- Effects and effect plug-ins
- What effects are there, and how are they used?
- Saving effect parameters (preset mechanism)
- Dehisser
- Sound FX (object editor, mixer channels, mixmaster)
- Parametric equalizer (mixer channels, mix master)
- MAGIX Mastering Suite
- Vintage Effects Suite (track effects, mixer channels, mix ma
- Essential FX
- Vandal
- Track dynamics (track effects, mixer channels)
- Track delay/reverb (track effects)
- Elastic Audio easy
- Installation of VST plug-ins
- Effect calculations
- Samplitude 11 Producer as an external effects device
- Automation
- Mixer
- MIDI in Samplitude 11 Producer
- MIDI editor
- Software / VST instruments
- Installation of VST plug-ins
- Load instruments
- Routing settings during software instrument loading
- Load effects plug-ins
- Route MIDI instrument inputs
- Instruments with multi-channel outputs
- Adjust instrument parameters
- Play and monitor instruments live
- Routing of VST instruments using the VSTi manager.
- Preset management
- Freezing instruments (freeze)
- Tips on handling virtual instruments
- ReWire
- Synth objects
- Auto Jam Session
- Managers
- Surround sound
- Burning CDs
- File menu
- New Virtual Project (VIP)
- Open
- Load / Import
- Save project
- Save project as
- Save complete VIP in
- Save project as template
- Burn project backup on CD
- Save object
- Save session
- Rename project
- Delete HD wave project
- Delete virtual projects
- Export audio
- Make podcast
- Batch processing
- Connect to the Internet
- FTP download
- Send project via email
- Close project
- Exit
- Edit menu
- Menu view
- Track menu
- Object menu
- Range menu
- Effects menu
- Tools menu
- Playback / Record menu
- Menu tempo
- MIDI menu
- New MIDI object
- New MIDI track
- MIDI editor
- MIDI object editorCtrl + O
- Glue MIDI objects
- Trim MIDI objects
- MIDI bouncing
- Separate MIDI objects according to channels
- MIDI quantization (start and length)
- MIDI start quantization
- MIDI length quantization
- Cancel MIDI quantization
- Track information
- Track MIDI record
- VST instrument editor
- Metronome active
- Metronome settings
- MIDI settings
- MIDI record modes
- MIDI panic – All notes off
- CD menu
- Load audio CD track(s)
- Set track
- Set subindex
- Set pause
- Set CD end
- Set track markers automatically
- Set track indices on object edges
- Remove index
- Remove all indices
- Make CD
- Show CD-R drive information
- Show CD-R disc information
- CD track options
- CD disc options
- CD text / MPEG ID3 editor
- Set pause time
- Set start pause time
- CD arrange mode
- Get CD info (FreeDB Internet)
- FreeDB options
- Audio ID
- Options menu
- Window menu
- Tasks menu
- Online menu
- Help menu
- Preset keyboard shortcuts
- General settings
- Project settings
- Index
Managers 283
www.magix.com
In the search field, you can search the list of
the sounds found for a certain sound file
name.
There is one principle difference between the types of loops: While
audio loops (.wav or .ogg) are normal (looped) audio objects that can
be applied anywhere in the arranger, MIDI loops (MIDI takes) consist
of MIDI data + the controlled synthesizer (Vita or Revolta). This is
automatically loaded to the track where you place the MIDI loop. This
means that you will need to use a new track for each additional MIDI
loop which controls a different sound. However, the same loop in
another pitch is possible.
Loops can be loaded by double clicking, drag & drop, or by double
clicking the corresponding pitch. The objects will be inserted directly
behind one another so that complete accompanying tracks can be
compiled quickly.
Tip: If you want to search in multiple lists at the same time, open a
new manager via "Tools -> Open new manager..." and switch to
"Soundpool" in the new window. A separate search query can be set
for each list.
Object manager
The object manager integrated in the manager lists all objects
contained in the current project and makes it possible to edit
selected object parameters.
To view the object manager, click the "Manager" button in the
toolbar, and then select "Objects" at the bottom of the manager
window.
Menu: Tools -> Manager -> Object manager
Keyboard shortcut: Ctrl + Shift + O
You can export object manager information as a text file. To do this,
click the "Export text" button in the toolbar. The Windows™ text
editor opens with an excerpt from the object manager list. The
following information will be saved:










