11.0

Table Of Contents
268 Synth objects
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3. Amp: This is the volume envelope. Here you can influence the
temporal progression of a track's volume. A(ttack) stands for the
volume increase at the start, D(ecay) for the length of time the
decrease in volume takes on a section set with S(ustain) at the
maximum volume. R(elease) is the length of time it takes for the
sound to ring out.
4. Filter: Switches on a filter which influences the sound. "Filter type"
allows you to select a filter type. "Cut-off" regulates the filter
frequency, "Resonance" controls the strength of the amplification of
the filter frequency. "Velocity" specifies how strongly beat should
influence the filter frequency, and the volume can be balanced using
the "Gain" controller. The filter envelope (ADSR slider) influences the
filter frequency depending on the time.
5. Delay: Switches on an echo effect, "Time" controls the delay time,
"Level" controls the strength of the echo sound.
6. Reverb: Switches on a reverb effect, "Time" controls the delay
time, "Level" controls the strength of the echo sound.
7. Value display: The value display shows the exact value of the
parameter which was just modified.
8. Dynamic range: Usually, the relationship between the created
volume and MIDI velocity is proportional. Since some MIDI keyboards
produce a velocity which is too hard for loud sounds or the other way
around, this behavior can be balanced out with the "MIDI input
curve". The dynamics of the sound can be influenced with "dynamic"
and "dynamic curve", i.e. the relationship between the quietest and
loudest sounds.
9. Voices: Here you can control the amount of voices played
simultaneously. If notes are no longer played during fast passages,