11.0

Table Of Contents
Effects and effect plug-ins 153
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Effect calculations
When working withSamplitude 11 Producer, audio material
manipulation can be performed on five levels. The signal flows
through these five levels in sequence:
1. wave editing (destructive editing),
2. Manipulations on the object level in virtual projects (real-time
processing),
3. Volume and panorama automation, including track volume fader in
the mixer or VIP (real-time processing),
4. Real-time effects in the mixer tracks (real-time processing),
5. Real-time effects in the "mix master" section (real-time
processing).
When working with volume, panorama, and filter manipulations, the
sequence is not important. For example, it isn't important whether
you apply a filter function first and then change the volume, or vice
versa. Even when working with multiple effects, the input signal level
is unimportant. this includes reverb, delay (echo), resampling and
timestretching, or pitchshifting.
However, all dynamics functions and those that remove or reduce
noise (dehisser and noise reduction) are dependent on the input
signal level and in some cases on the frequency response of the input
signal. If you have found an optimal setting for the parameters, then
you should not apply other changes to effects blocks that precede
these types of effects.
Samplitude 11 Producer as an external effects
device
With the help of ASIO driver support, you can also use Samplitude 11
Producer as an external effects device. The signal is pushed through
the real-time effects section by Samplitude 11 Producer and then
sent again. All real-time effects from the mixer can be used directly:
MAGIX AmpSimulation , MAGIX Multimax, reverb, echo, compressor,
4-band equalizer, and vocoder. You need an ASIO driver for your
sound card (required).
Here’s how it works: