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Table Of Contents
EFFECTS MENU 671
Inverse: If this switch is activated, you will hear only the part of the signal that is removed
by the algorithm. If the parameter is optimally tuned you will only hear all the noise and only
a small portion of the used signal
Noise sample file: In the selection list, you can select a group of noise tests. The noise
samples displayed in the list can be found in the "fx-preset" folder.
Wizard: Here you can open the "Noise print assistant" dialog to help you extract a noise
sample. You can find out more about this assistant below. (view page 671)
DeNoiser SE – Get noise samples from the „Effects“ menu tab.
1. Select an area in the selected Wave project or an object in a virtual project, where
only the noise is audible. As a rule, you will usually get better effects with longer noise
samples. If the length of the noise samples exceeds a minute, only marginal
improvements can be obtained.
2. Select "Effects -> Restoration -> Get noise sample".
3. Select the range of the original sample in the wave project to which de-hissing should
be applied or select the corresponding object in the VIP.
4. Open the DeNoiser SE via the "Effects menu -> Restoration -> DeNoiser SE".
5. If the sample selection list for the noise sample (under "Noise Sample -> File") is not
already set to "Noise Print", rearrange the list entry accordingly.
6. Press the "Play/Stop" button for the real-time preview function. Once you are satisfied
with the result, press "OK". Otherwise, change the parameters.
DeNoiser SE – Noise Print Assistant
Proceed as follows to generate a noise sample with the Noise Print Assistant.
1. Determine noise print length
Range length or internal standard value: If a range has been stretched, a range length
will be used. You should be careful not to select an area longer than necessary, because
each Noise Sample used in a real-time DeNoiser instance is added to the project. If
however no range is selected an internal length will be used, which normally produces a
useful result.