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Table Of Contents
654 EFFECTS MENU
Start the analysis function with the "Pitch Detection" button. The analysis may take longer
with larger objects. After analysis, the VIP objects are divided into individual slice objects
according to the recognized pitches. The medium pitches of a slice object determine its
position in the graphic, independent of the set progression of the pitch curve inside the
slice object.
Select all of the slices first. Click an empty area in Elastic Audio Editor to deselect all of the
slices. The individual or multiple slices may now be selected via the modifier keys "Ctrl" and
"Shift".
Two handles are created for the pitch curve on the borders of the slice objects. These
handles can be moved in order to produce an increasing or decreasing pitch characteristic,
but still keeping the small changes in the basic frequency (vibrato).
Besides the pitch trace feature, this mode also provides you with "Tune!" functions for
automatic pitch correction.
Overview of graphics in "Direct" mode
Y-axis: Th
e piano keys on the left side of the window display the pitch assignment in
notes. The individual pitches may be deselected by clicking them in this view so that they
won't be used in the automatic pitch correction or in quantized drawing.
You can get appropriate scale settings by selecting the tonic keynote and the scale in the
“Edit slice-object” box.
Orange line: Displays the editable pitch properties.
Gray line: Displays the original pitch properties.
Blue line: Median pitch of a slice object.
Elastic Audio – basics
Opening Elastic Audio Editor
Select the objects to be processed with Elastic Audio Editor. The objects may be located in
several tracks. Elastic Editor is launched via "Effects" or the Time Stretching section in the
object editor.
Shortcut: Ctrl + Shift + E
Interaction between Elastic Audio Editor and objects in the arranger window
F
irst, make temporal corrections to notes by splitting and moving objects in the arranger
window.
Elastic Audio Editor is multi-object capable, which means it can edit a melody that has
been cut into individual objects as a whole.
Loading objects into the Elastic Audio Editor
Elastic Audio E
ditor loads all objects that were previously selected. However, you can only
ever view objects from one track and edit them simultaneously. When objects are loaded
into Elastic Audio Editor from several tracks, switch the track displayed in the editor via
"Edit VIP objects" via the track selection.